<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:evnet="http://www.mscommunities.com/rssmodule/"><channel><title>Entries tagged with scanning - Channel 10</title><atom:link rel="self" type="application/rss+xml" href="http://on10.net/tags/scanning/rss/default.aspx" /><image><url>http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/Channel10/images/feedimage.png</url><title>Entries tagged with scanning - Channel 10</title><link>http://on10.net/tags/scanning/</link></image><description>scanning</description><link>http://on10.net/tags/scanning/</link><language>en-us</language><pubDate>Thu, 14 Jun 2007 19:25:46 GMT</pubDate><lastBuildDate>Thu, 14 Jun 2007 19:25:46 GMT</lastBuildDate><generator>EvNet (EvNet, Version=1.0.3143.743, Culture=neutral, PublicKeyToken=null)</generator><item><title>Breakfast as a 3D scanner</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/17978.jpg" border="0" /&gt;Qualifying as a "why didn't I think of that" project, Milkscanner uses some legos, a webcam, and a bowl of milk to scan a physical object. As the milk rises, it defines the edges of the object which is captured 'slice by slice'. Sure, there are some limitations; hidden features won't pick up (a pyramid will work, an inverted pyramid not so much), buoyancy is your biggest enemy, and of course there's the issue of having your favorite objects lying in&amp;nbsp;a&amp;nbsp;bath of tepid animal lactate. Still, what a good idea.&lt;br /&gt;&lt;br /&gt;Milkscanner is part of &lt;a href="http://www.zeitbrand.net/mediawiki/index.php?title=Main_Page"&gt;Moviesandbox&lt;/a&gt;, which is a graphical scripting tool that assists in the creation of &lt;a href="http://en.wikipedia.org/wiki/Machinima"&gt;Machinima&lt;/a&gt; using the &lt;a href="http://en.wikipedia.org/wiki/Unreal_engine"&gt;Unreal Engine&lt;/a&gt;. The toolkit to do this can be &lt;a href="http://www.zeitbrand.net/mediawiki/index.php?title=Downloads&amp;amp;DB170502_mw__session=tlqsmputk79e6t9vkddb8t5s14#Tool_Downloads"&gt;found here&lt;/a&gt;, a video showing the process can be &lt;a href="http://www.zeitbrand.net/mediawiki/index.php?title=Milkscanner_Tutorial"&gt;found here&lt;/a&gt;, and tutorials are &lt;a href="http://www.zeitbrand.net/mediawiki/index.php?title=How_To"&gt;here&lt;/a&gt;.&lt;img src="http://on10.net/17978/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/larry/Breakfast-as-a-3D-scanner/</comments><link>http://on10.net/blogs/larry/Breakfast-as-a-3D-scanner/</link><pubDate>Thu, 14 Jun 2007 19:24:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/larry/Breakfast-as-a-3D-scanner/</guid><evnet:views>10566</evnet:views><evnet:viewtrackingurl>http://on10.net/17978/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Qualifying as a "why didn't I think of that" project, Milkscanner uses some legos, a webcam, and a bowl of milk to scan a physical object. As the milk rises, it defines the edges of the object which is captured 'slice by slice'. Sure, there are some limitations; hidden features won't pick up (a pyramid will work, an inverted pyramid not so much), buoyancy is your biggest enemy, and of course there's the issue of having your favorite objects lying in a bath of tepid animal lactate. Still, what a good idea.&lt;br /&gt;&lt;br /&gt;Milkscanner is part of &lt;a href="http://www.zeitbrand.net/mediawiki/index.php?title=Main_Page" target="_blank"&gt;Moviesandbox&lt;/a&gt;, which is a graphical scripting tool that assists in the creation of &lt;a href="http://en.wikipedia.org/wiki/Machinima" target="_blank"&gt;Machinima&lt;/a&gt; using the &lt;a href="http://en.wikipedia.org/wiki/Unreal_engine" target="_blank"&gt;Unreal Engine&lt;/a&gt;. The toolkit to do this can be &lt;a href="http://www.zeitbrand.net/mediawiki/index.php?title=Downloads&amp;amp;DB170502_mw__session=tlqsmputk79e6t9vkddb8t5s14#Tool_Downloads" target="_blank"&gt;found here&lt;/a&gt;, a video showing the process can be &lt;a href="http://www.zeitbrand.net/mediawiki/index.php?title=Milkscanner_Tutorial" target="_blank"&gt;found here&lt;/a&gt;, and tutorials are &lt;a href="http://www.zeitbrand.net/mediawiki/index.php?title=How_To" target="_blank"&gt;here&lt;/a&gt;.</evnet:previewtext><media:thumbnail url="http://on10.net/images/blogs/Milkscanner.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/17978.jpg" height="64" width="85" /><dc:creator>Larry</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://on10.net/blogs/larry/Breakfast-as-a-3D-scanner/RSS/</wfw:commentRss><trackback:ping>http://on10.net/17978/Trackback.aspx</trackback:ping><category>3D</category><category>Digital Modeling</category><category>scanning</category></item><item><title>Gentle Giant Studios Part Two:  Still, the greatest Studio on Earth</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/GentleGiantPartTwo_small_on10.jpg" border="0" /&gt;Okay, in part two we dive into more of the 3D modeling and take a look at the life size Matrix figures (awesome for any Matrix fan.)&amp;nbsp;We get&amp;nbsp;a nice glimpse of an animated Master Chief, and we run into Yoshi for any of you older TechTV fans.&amp;nbsp; :)&amp;nbsp; Then we do a 3D scan
&lt;p&gt;of Scott.&lt;/p&gt;&lt;img src="http://on10.net/17091/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/tina/Gentle-Giant-Studios-Part-Two-Still-the-greatest-Studio-on-Earth/</comments><link>http://on10.net/blogs/tina/Gentle-Giant-Studios-Part-Two-Still-the-greatest-Studio-on-Earth/</link><pubDate>Fri, 06 Apr 2007 17:44:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/tina/Gentle-Giant-Studios-Part-Two-Still-the-greatest-Studio-on-Earth/</guid><evnet:views>10722</evnet:views><evnet:viewtrackingurl>http://on10.net/17091/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Okay, in part two we dive into more of the 3D modeling and take a look at the life size Matrix figures (awesome for any Matrix fan.)&amp;nbsp;We get&amp;nbsp;a nice glimpse of an animated Master Chief, and we run into Yoshi for any of you older TechTV fans.&amp;nbsp; :)&amp;nbsp; Then we do a 3D scan
of Scott.</evnet:previewtext><media:thumbnail url="http://on10.net/images/entries/preview/GentleGiantPartTwo_large_on10.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/GentleGiantPartTwo_small_on10.jpg" height="64" width="85" /><media:group><media:content url="http://download.microsoft.com/download/5/1/0/51045b84-ffd6-4f32-bee4-ce2d47772561/GentleGiantPartTwo_on10.mp4" expression="full" duration="474" fileSize="28681477" type="video/mp4" medium="video" /><media:content url="http://download.microsoft.com/download/5/1/0/51045b84-ffd6-4f32-bee4-ce2d47772561/GentleGiantPartTwo_on10.mp4" expression="full" duration="474" fileSize="28681477" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://download.microsoft.com/download/5/1/0/51045b84-ffd6-4f32-bee4-ce2d47772561/GentleGiantPartTwo_on10.wmv" expression="full" duration="474" fileSize="29524228" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/5/1/0/51045b84-ffd6-4f32-bee4-ce2d47772561/GentleGiantPartTwo_2MB_on10.wmv" expression="full" duration="474" fileSize="115040374" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/5/1/0/51045b84-ffd6-4f32-bee4-ce2d47772561/GentleGiantPartTwo_Zune_on10.wmv" expression="full" duration="474" fileSize="36856384" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/5/1/0/51045b84-ffd6-4f32-bee4-ce2d47772561/GentleGiantPartTwo_s_on10.mp4" expression="full" duration="474" fileSize="30631214" type="video/mp4" medium="video" /><media:content url="http://on10.net/videos/GentleGiantPartTwo_on10.asx" expression="full" duration="474" fileSize="116" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://download.microsoft.com/download/5/1/0/51045b84-ffd6-4f32-bee4-ce2d47772561/GentleGiantPartTwo_on10.wmv" length="29524228" type="video/x-ms-wmv" /><dc:creator>Tina</dc:creator><slash:comments>2</slash:comments><wfw:commentRss>http://on10.net/blogs/tina/Gentle-Giant-Studios-Part-Two-Still-the-greatest-Studio-on-Earth/RSS/</wfw:commentRss><trackback:ping>http://on10.net/17091/Trackback.aspx</trackback:ping><category>animation</category><category>digital lifestyle</category><category>Hollywood</category><category>scanning</category></item></channel></rss>