<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:evnet="http://www.mscommunities.com/rssmodule/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"><channel><title>Entries tagged with gaming - Channel 10</title><atom:link rel="self" type="application/rss+xml" href="http://on10.net/tags/gaming/feed/ipod/default.aspx" /><itunes:summary>The activity of playing games, including board games, role-playing games, and video games </itunes:summary><itunes:author>Sampy, Larry, allenjs, Mossyblog, Michael Lehman, dshadle, krobi, sarahintampa, Grace Francisco, Erik, Laura, Adam, kleneway, Jeff, Tina, Duncan, MaxPowerhouse7</itunes:author><image><url>http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/Channel10/images/feedimage.png</url><title>Entries tagged with gaming - Channel 10</title><link>http://on10.net/tags/gaming/</link></image><itunes:image href="http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/Channel10/images/feedimage.png" /><itunes:category text="Technology" /><description>The activity of playing games, including board games, role-playing games, and video games </description><link>http://on10.net/tags/gaming/</link><language>en-us</language><pubDate>Wed, 11 Jun 2008 15:54:45 GMT</pubDate><lastBuildDate>Wed, 11 Jun 2008 15:54:45 GMT</lastBuildDate><generator>EvNet (EvNet, Version=1.0.3143.743, Culture=neutral, PublicKeyToken=null)</generator><item><title>Use Any Object as a Controller With Cam-Trax</title><description>&lt;img src="http://on10.net/Link/49f50917-1d88-4fac-a751-25a097e47bf6/" border="0" /&gt;&lt;a href="http://www.camspace.com/"&gt;Cam-Trax&lt;/a&gt; lets you play any PC game you want using almost any object you can find as a game controller - you just need to have a PC and a webcam to do so. The software uses the webcam to scan the object you’re holding and then the object can be used to control your game! (See it in action &lt;a href="http://www.youtube.com/watch?v=v0srY37kkMw"&gt;here&lt;/a&gt;). Crazy! What’s even crazier is that I just discovered that the Xbox 360 can do this, too, but not many people know about it. The Xbox can be paired with a camera and through &lt;a href="http://msdn.microsoft.com/en-us/xna/default.aspx"&gt;XNA&lt;/a&gt;, casual game designers can experiment with their ideas. In fact, here are a couple of videos of people doing the machine vision thing with their Xbox: &lt;a href="http://www.youtube.com/watch?v=UR3xPIkIrPE"&gt;video 1&lt;/a&gt;, &lt;a href="http://www.youtube.com/watch?v=1s63YEWwgqI"&gt;video 2&lt;/a&gt;. Want to give that a try yourself, &lt;a href="http://www.codeproject.com/KB/game/VidTextureClassWebcamApp.aspx"&gt;this guy documented&lt;/a&gt; some of the techie details on how to access the &lt;a href="http://forums.microsoft.com/msdn/ShowPost.aspx?PostID=799243&amp;SiteID=1"&gt;elusive&lt;/a&gt; camera frame buffer. The documentation is available as a download &lt;a href="http://www.codeproject.com/KB/game/VidTextureClassWebcamApp/XnaVideoHelp.zip"&gt;here&lt;/a&gt;. Now, who’s got a  machine vision system that works with XNA?&lt;img src="http://on10.net/22652/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/sarahintampa/Use-Any-Object-as-a-Controller-With-Cam-Trax/</comments><itunes:summary>Cam-Trax lets you play any PC game you want using almost any object you can find as a game controller - you just need to have a PC and a webcam to do so. The software uses the webcam to scan the object you’re holding and then the object can be used to control your game! (See it in action here). Crazy! What’s even crazier is that I just discovered that the Xbox 360 can do this, too, but not many people know about it. The Xbox can be paired with a camera and through XNA, casual game designers can experiment with their ideas. In fact, here are a couple of videos of people doing the machine vision thing with their Xbox: video 1, video 2. Want to give that a try yourself, this guy documented some of the techie details on how to access the elusive camera frame buffer. The documentation is available as a download here. Now, who’s got a  machine vision system that works with XNA?</itunes:summary><link>http://on10.net/blogs/sarahintampa/Use-Any-Object-as-a-Controller-With-Cam-Trax/</link><pubDate>Fri, 13 Jun 2008 19:39:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/sarahintampa/Use-Any-Object-as-a-Controller-With-Cam-Trax/</guid><evnet:views>5799</evnet:views><evnet:viewtrackingurl>http://on10.net/22652/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>&lt;a href="http://www.camspace.com/"&gt;Cam-Trax&lt;/a&gt; lets you play any PC game you want using almost any object you can find as a game controller - you just need to have a PC and a webcam to do so. The software uses the webcam to scan the object you’re holding and then the object can be used to control your game! (See it in action &lt;a href="http://www.youtube.com/watch?v=v0srY37kkMw"&gt;here&lt;/a&gt;). Crazy! What’s even crazier is that I just discovered that the Xbox 360 can do this, too, but not many people know about it. The Xbox can be paired with a camera and through &lt;a href="http://msdn.microsoft.com/en-us/xna/default.aspx"&gt;XNA&lt;/a&gt;, casual game designers can experiment with their ideas. In fact, here are a couple of videos of people doing the machine vision thing with their Xbox: &lt;a href="http://www.youtube.com/watch?v=UR3xPIkIrPE"&gt;video 1&lt;/a&gt;, &lt;a href="http://www.youtube.com/watch?v=1s63YEWwgqI"&gt;video 2&lt;/a&gt;. Want to give that a try yourself, &lt;a href="http://www.codeproject.com/KB/game/VidTextureClassWebcamApp.aspx"&gt;this guy documented&lt;/a&gt; some of the techie details on how to access the &lt;a href="http://forums.microsoft.com/msdn/ShowPost.aspx?PostID=799243&amp;SiteID=1"&gt;elusive&lt;/a&gt; camera frame buffer. The documentation is available as a download &lt;a href="http://www.codeproject.com/KB/game/VidTextureClassWebcamApp/XnaVideoHelp.zip"&gt;here&lt;/a&gt;. Now, who’s got a  machine vision system that works with XNA?</evnet:previewtext><media:thumbnail url="http://on10.net/Link/05b8017b-5699-4a65-b725-c1bee41d272a/" height="240" width="320" /><media:thumbnail url="http://on10.net/Link/49f50917-1d88-4fac-a751-25a097e47bf6/" height="64" width="85" /><dc:creator>sarahintampa</dc:creator><itunes:author>sarahintampa</itunes:author><slash:comments>0</slash:comments><wfw:commentRss>http://on10.net/blogs/sarahintampa/Use-Any-Object-as-a-Controller-With-Cam-Trax/RSS/</wfw:commentRss><trackback:ping>http://on10.net/22652/Trackback.aspx</trackback:ping><category>gaming</category><category>PC</category><category>software</category><category>webcam</category><category>Xbox</category><category>XNA</category></item><item><title>LEGO Indiana Jones Demo Available</title><description>&lt;img src="http://on10.net/Link/a5834522-ceab-4665-9903-8005ba29ea57/" border="0" /&gt;The LEGO Star Wars video games are one of my personal favorites. The inventive title is also great for kids too, because a lightsaber that breaks a few lego bricks apart is much easier to pass by parents than the alternative. Now there's a new LEGO game based on Indiana Jones and the only place to get the game demo (on any platform) before the movie comes out is at &lt;a href="http://www.gamesforwindows.com"&gt;GamesForWindows.com&lt;/a&gt;. &lt;br /&gt;
&lt;br /&gt;
The full game has 60+ playable characters and plenty of familiar scenes. The PC game also supports widescreen and Xbox 360 control (for Windows).&lt;img src="http://on10.net/22433/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/larry/LEGO-Indiana-Jones-Demo-Available/</comments><itunes:summary>The LEGO Star Wars video games are one of my personal favorites. The inventive title is also great for kids too, because a lightsaber that breaks a few lego bricks apart is much easier to pass by parents than the alternative. Now there's a new LEGO game based on Indiana Jones and the only place to get the game demo (on any platform) before the movie comes out is at GamesForWindows.com. 

The full game has 60+ playable characters and plenty of familiar scenes. The PC game also supports widescreen and Xbox 360 control (for Windows).</itunes:summary><link>http://on10.net/blogs/larry/LEGO-Indiana-Jones-Demo-Available/</link><pubDate>Mon, 19 May 2008 13:49:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/larry/LEGO-Indiana-Jones-Demo-Available/</guid><evnet:views>6117</evnet:views><evnet:viewtrackingurl>http://on10.net/22433/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>The LEGO Star Wars video games are one of my personal favorites. The inventive title is also great for kids too, because a lightsaber that breaks a few lego bricks apart is much easier to pass by parents than the alternative. Now there's a new LEGO game based on Indiana Jones and the only place to&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/Link/fc26f6bb-ebd6-4dc4-aab7-357c53886415/" height="240" width="320" /><media:thumbnail url="http://on10.net/Link/a5834522-ceab-4665-9903-8005ba29ea57/" height="64" width="85" /><dc:creator>Larry</dc:creator><itunes:author>Larry</itunes:author><slash:comments>1</slash:comments><wfw:commentRss>http://on10.net/blogs/larry/LEGO-Indiana-Jones-Demo-Available/RSS/</wfw:commentRss><trackback:ping>http://on10.net/22433/Trackback.aspx</trackback:ping><category>Games for Windows</category><category>gaming</category></item><item><title>Guitar Hero @ your Mobile!</title><description>&lt;p&gt;
				&lt;img alt="" src="http://www.guitarheromobile.com/graphics/phone_ss.gif" align="left" /&gt;Do you have a Windows Mobile phone? Are you ready to Rock???&lt;/p&gt;
&lt;p&gt;Now it's time to Rock with your Mobile. Magmic Games will take mobility to the new level!&lt;/p&gt;
&lt;p&gt;Get you're own &lt;a href="http://www.winplay.com/game/GuitarHeroMobile" title="http://www.winplay.com/game/GuitarHeroMobile"&gt;http://www.winplay.com/game/GuitarHeroMobile&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Guitar Hero® is now available on mobile! Rock out anytime, anywhere with this rhythm-based, three button game that stays true to the original. &lt;br /&gt;
Rock out anytime, anywhere with this rhythm-based, three button game that stays true to the original. Open with 15 jamming tracks, all taken from the Guitar Hero console series. &lt;br /&gt;
· Grow your set list with 3 new songs monthly* &lt;br /&gt;
· Play through 3 venues each with 4 set songs and an encore &lt;br /&gt;
· Shred as your favorite characters on four authentic Gibson guitars, in three killer venues &lt;br /&gt;
· Unlock guitars, earn achievements and break records &lt;br /&gt;
· Hit the right notes to drive the crowd wild with star power! &lt;/p&gt;
&lt;b&gt;&lt;/b&gt;
&lt;p&gt;&lt;b&gt;The initial game comes with these 15 tracks from some of rock’s greatest acts:&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;(1) Santana - Black Magic Woman &lt;br /&gt;
(2) Wolfmother - Woman &lt;br /&gt;
(3) AFI - Miss Murder &lt;br /&gt;
(4) Red Hot Chili Peppers - Suck My Kiss &lt;br /&gt;
(5) Alice Cooper - School's Out &lt;br /&gt;
(6) Pat Benatar - Hit Me with Your Best Shot &lt;br /&gt;
(7) Van Halen - You Really Got Me &lt;br /&gt;
(8) KISS - Strutter &lt;br /&gt;
(9) Smashing Pumpkins - Cherub Rock &lt;br /&gt;
(10) Stone Temple Pilots - Trippin on A Hole &lt;br /&gt;
(11) Matchbook Romance - Monsters &lt;br /&gt;
(12) Motley Crue - Shout at the Devil &lt;br /&gt;
(13) Black Sabbath - Paranoid &lt;br /&gt;
(14) The Allman Brothers Band - Jessica &lt;br /&gt;
(15) Scorpions - Rock You Like A Hurricane&lt;/p&gt;&lt;img src="http://on10.net/21996/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/Jukkaw/21996/</comments><itunes:summary>
				Do you have a Windows Mobile phone? Are you ready to Rock???
Now it's time to Rock with your Mobile. Magmic Games will take mobility to the new level!
Get you're own http://www.winplay.com/game/GuitarHeroMobile.
Guitar Hero® is now available on mobile! Rock out anytime, anywhere with this rhythm-based, three button game that stays true to the original. 
Rock out anytime, anywhere with this rhythm-based, three button game that stays true to the original. Open with 15 jamming tracks, all taken from the Guitar Hero console series. 
· Grow your set list with 3 new songs monthly* 
· Play through 3 venues each with 4 set songs and an encore 
· Shred as your favorite characters on four authentic Gibson guitars, in three killer venues 
· Unlock guitars, earn achievements and break records 
· Hit the right notes to drive the crowd wild with star power! 

The initial game comes with these 15 tracks from some of rock’s greatest acts:
(1) Santana - Black Magic Woman 
(2) Wolfmother - Woman 
(3) AFI - Miss Murder 
(4) Red Hot Chili Peppers - Suck My Kiss 
(5) Alice Cooper - School's Out 
 Pat Benatar - Hit Me with Your Best Shot 
(7) Van Halen - You Really Got Me 
(8) KISS - Strutter 
(9) Smashing Pumpkins - Cherub Rock 
(10) Stone Temple Pilots - Trippin on A Hole 
(11) Matchbook Romance - Monsters 
(12) Motley Crue - Shout at the Devil 
(13) Black Sabbath - Paranoid 
(14) The Allman Brothers Band - Jessica 
(15) Scorpions - Rock You Like A Hurricane</itunes:summary><link>http://on10.net/blogs/Jukkaw/21996/</link><pubDate>Fri, 18 Apr 2008 07:29:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/Jukkaw/21996/</guid><evnet:views>673</evnet:views><evnet:viewtrackingurl>http://on10.net/21996/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Do you have a Windows Mobile phone? &lt;br /&gt;
Are you ready to Rock??? &lt;br /&gt;
Now it's time to Rock with your Mobile. &lt;br /&gt;
Magmic Games will take mobility to the new level!</evnet:previewtext><dc:creator>jukkaw</dc:creator><itunes:author>jukkaw</itunes:author><slash:comments>0</slash:comments><wfw:commentRss>http://on10.net/blogs/Jukkaw/21996/RSS/</wfw:commentRss><trackback:ping>http://on10.net/21996/Trackback.aspx</trackback:ping><category>gaming</category><category>guitar hero</category><category>Microsoft</category><category>mobile</category><category>smartphone</category><category>windows mobile</category></item><item><title>C9: XNA Games on Xbox &amp; Zune</title><description>&lt;img src="http://on10.net/Link/36fd233e-a6b5-4e50-859f-40311cc33a8a/" border="0" /&gt;If you're still hungry for info about XNA games for Xbox Arcade and Zune, check out &lt;a href="http://channel9.msdn.com/showpost.aspx?postid=386084"&gt;this video from GDC&lt;/a&gt; where Charles met up with James Silva, winner of the XNA contest. James built his game, Dishwasher Death Samurai, based (hopefully loosely) on his life as a dishwasher in a restaurant. &lt;br /&gt;
&lt;br /&gt;
It's a little programmer-centric but worth a look to see what's coming over the horizon with Xbox Live Arcade and possibility of a cottage industry of independent game developers.&lt;img src="http://on10.net/21331/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/larry/C9-XNA-Games-on-Xbox--Zune/</comments><itunes:summary>If you're still hungry for info about XNA games for Xbox Arcade and Zune, check out this video from GDC where Charles met up with James Silva, winner of the XNA contest. James built his game, Dishwasher Death Samurai, based (hopefully loosely) on his life as a dishwasher in a restaurant. 

It's a little programmer-centric but worth a look to see what's coming over the horizon with Xbox Live Arcade and possibility of a cottage industry of independent game developers.</itunes:summary><link>http://on10.net/blogs/larry/C9-XNA-Games-on-Xbox--Zune/</link><pubDate>Tue, 26 Feb 2008 18:10:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/larry/C9-XNA-Games-on-Xbox--Zune/</guid><evnet:views>6086</evnet:views><evnet:viewtrackingurl>http://on10.net/21331/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>If you're still hungry for info about XNA games for Xbox Arcade and Zune, check out this video from GDC where Charles met up with James Silva, winner of the XNA contest. James built his game, Dishwasher Death Samurai, based (hopefully loosely) on his life as a dishwasher in a restaurant. 

It's a&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/Link/ae3444cd-01b1-484e-a40d-ce2e13e006e2/" height="240" width="320" /><media:thumbnail url="http://on10.net/Link/36fd233e-a6b5-4e50-859f-40311cc33a8a/" height="64" width="85" /><dc:creator>Larry</dc:creator><itunes:author>Larry</itunes:author><slash:comments>0</slash:comments><wfw:commentRss>http://on10.net/blogs/larry/C9-XNA-Games-on-Xbox--Zune/RSS/</wfw:commentRss><trackback:ping>http://on10.net/21331/Trackback.aspx</trackback:ping><category>gaming</category><category>XNA</category><category>Zune</category></item><item><title>Poker Smash on Xbox Live Arcade</title><description>&lt;img src="http://on10.net/Link/9e9b7058-2f56-42c7-b84f-edb1b1edfee5/" border="0" /&gt;I'll admit it: I'm a casual gamer. While I like watching others play the long, intense Xbox games, when I need a break, I'd rather spent 10 minutes with Bejeweled than getting wrapped up in a saga. So I'm excited for this new Xbox Live Arcade game called "&lt;a href="http://www.xbox.com/en-US/games/p/pokersmashxboxlivearcade/"&gt;Poker Smash&lt;/a&gt;" which has just arrived. The game, essentially a match-3 style puzzle game, may not sound like anything special at first, but wait until you see its stunning HD graphics! Talk about nice visuals! Poker Smash also offers single and multiplayer modes in several different formats, including Action mode, Puzzle Mode, Custom Playlist Mode, Practice Mode, Split Screen Head-to-Head Mode, and even Multiplayer Tournament Mode. There are features like super slow motion and card blasting bombs that make this fast-paced game really fly.&lt;img src="http://on10.net/21010/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/sarahintampa/21010/</comments><itunes:summary>I'll admit it: I'm a casual gamer. While I like watching others play the long, intense Xbox games, when I need a break, I'd rather spent 10 minutes with Bejeweled than getting wrapped up in a saga. So I'm excited for this new Xbox Live Arcade game called "Poker Smash" which has just arrived. The game, essentially a match-3 style puzzle game, may not sound like anything special at first, but wait until you see its stunning HD graphics! Talk about nice visuals! Poker Smash also offers single and multiplayer modes in several different formats, including Action mode, Puzzle Mode, Custom Playlist Mode, Practice Mode, Split Screen Head-to-Head Mode, and even Multiplayer Tournament Mode. There are features like super slow motion and card blasting bombs that make this fast-paced game really fly.</itunes:summary><link>http://on10.net/blogs/sarahintampa/21010/</link><pubDate>Mon, 11 Feb 2008 12:09:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/sarahintampa/21010/</guid><evnet:views>6494</evnet:views><evnet:viewtrackingurl>http://on10.net/21010/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>I'll admit it: I'm a casual gamer. While I like watching others play the long, intense Xbox games, when I need a break, I'd rather spent 10 minutes with Bejeweled than getting wrapped up in a saga. So I'm excited for this new Xbox Live Arcade game called "&lt;a href="http://www.xbox.com/en-US/games/p/pokersmashxboxlivearcade/"&gt;Poker Smash&lt;/a&gt;" which has just arrived. The game, essentially a match-3 style puzzle game, may not sound like anything special at first, but wait until you see its stunning HD graphics! Talk about nice visuals! Poker Smash also offers single and multiplayer modes in several different formats, including Action mode, Puzzle Mode, Custom Playlist Mode, Practice Mode, Split Screen Head-to-Head Mode, and even Multiplayer Tournament Mode. There are features like super slow motion and card blasting bombs that make this fast-paced game really fly.</evnet:previewtext><media:thumbnail url="http://on10.net/Link/78ae8200-2333-4286-b073-56285700e506/" height="240" width="320" /><media:thumbnail url="http://on10.net/Link/9e9b7058-2f56-42c7-b84f-edb1b1edfee5/" height="64" width="85" /><dc:creator>sarahintampa</dc:creator><itunes:author>sarahintampa</itunes:author><slash:comments>0</slash:comments><wfw:commentRss>http://on10.net/blogs/sarahintampa/21010/RSS/</wfw:commentRss><trackback:ping>http://on10.net/21010/Trackback.aspx</trackback:ping><category>gaming</category><category>Xbox Live</category></item><item><title>Games for Windows at CES 2008</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/on10/2/3/5/0/2/GamesForWindowsAtCES_small_on10.jpg" border="0" /&gt;You may have noticed that we haven't shown you much from the Xbox team yet this year from CES- but that doesn't mean Microsoft didn't have a stellar gaming presence.&amp;nbsp;Games for Windows&amp;nbsp;went from two titles announced last year, to 60 this year! In fact, 20% of the games sold for the PC were Games For Windows branded. I stopped by to clear up some confusion Tina was having about what exactly "Games For Windows" means and take a look at their new titles. Also...there's been buzzing on the show floor about a "Secret Game" that they're keeping behind closed doors and under lock and key...so I opened the doors and picked the lock.&lt;img src="http://on10.net/20532/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/laura/Games-for-Windows/</comments><itunes:summary>You may have noticed that we haven't shown you much from the Xbox team yet this year from CES- but that doesn't mean Microsoft didn't have a stellar gaming presence.&amp;nbsp;Games for Windows&amp;nbsp;went from two titles announced last year, to 60 this year! In fact, 20% of the games sold for the PC were Games For Windows branded. I stopped by to clear up some confusion Tina was having about what exactly "Games For Windows" means and take a look at their new titles. Also...there's been buzzing on the show floor about a "Secret Game" that they're keeping behind closed doors and under lock and key...so I opened the doors and picked the lock.</itunes:summary><link>http://on10.net/blogs/laura/Games-for-Windows/</link><pubDate>Wed, 09 Jan 2008 22:55:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/Games-for-Windows/</guid><evnet:views>10255</evnet:views><evnet:viewtrackingurl>http://on10.net/20532/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>You may have noticed that we haven't shown you much from the Xbox team yet this year from CES- but that doesn't mean Microsoft didn't have a stellar gaming presence.&amp;nbsp;Games for Windows&amp;nbsp;went from two titles announced last year, to 60 this year! In fact, 20% of the games sold for the PC were&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/Link/4953c3d9-67a6-4db2-8c1b-9dbbf70acde2/" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/on10/2/3/5/0/2/GamesForWindowsAtCES_small_on10.jpg" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/2/3/5/0/2/GamesForWindowsAtCES_on10.mp4" expression="full" duration="197" fileSize="11989731" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/2/3/5/0/2/GamesForWindowsAtCES_on10.mp3" expression="full" duration="197" fileSize="1580431" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/2/3/5/0/2/GamesForWindowsAtCES_on10.mp4" expression="full" duration="197" fileSize="11989731" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/on10/2/3/5/0/2/GamesForWindowsAtCES_on10.wma" expression="full" duration="197" fileSize="1609339" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/on10/2/3/5/0/2/GamesForWindowsAtCES_on10.wmv" expression="full" duration="197" fileSize="12645687" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/2/3/5/0/2/GamesForWindowsAtCES_2MB_on10.wmv" expression="full" duration="197" fileSize="61887127" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/2/3/5/0/2/GamesForWindowsAtCES_Zune_on10.wmv" expression="full" duration="197" fileSize="15750835" type="video/x-ms-wmv" medium="video" /><media:content url="mms://mschnlnine.wmod.llnwd.net/a1809/d1/on10/2/3/5/0/2/GamesForWindowsAtCES_s_on10.wmv" expression="full" duration="197" fileSize="221" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/on10/2/3/5/0/2/GamesForWindowsAtCES_on10.mp4" length="11989731" type="video/mp4" /><dc:creator>Laura</dc:creator><itunes:author>Laura</itunes:author><slash:comments>6</slash:comments><wfw:commentRss>http://on10.net/blogs/laura/Games-for-Windows/RSS/</wfw:commentRss><trackback:ping>http://on10.net/20532/Trackback.aspx</trackback:ping><category>CES</category><category>CES 2008</category><category>gaming</category><category>Microsoft</category><category>windows</category></item><item><title>The next best thing to really getting shot!</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/GameVest_small_on10.jpg" border="0" /&gt;We all want a little more realism in our video games, thats the goal right? So what better than actually feeling a *thud* against your chest or side or shoulder when you get fragged in a first person shooter?!? That's what &lt;a href="http://www.tngames.com/"&gt;TN Games&lt;/a&gt;&amp;nbsp;is offering us all. They've created a vest that recreates the forceful&amp;nbsp;impact that a bullet would. But how real can it &lt;em&gt;really&lt;/em&gt; feel? Really real. Take a look and see.&lt;br /&gt;&lt;img src="http://on10.net/19783/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/laura/The-next-best-thing-to-really-getting-shot/</comments><itunes:summary>We all want a little more realism in our video games, thats the goal right? So what better than actually feeling a *thud* against your chest or side or shoulder when you get fragged in a first person shooter?!? That's what TN Games&amp;nbsp;is offering us all. They've created a vest that recreates the forceful&amp;nbsp;impact that a bullet would. But how real can it really feel? Really real. Take a look and see.</itunes:summary><link>http://on10.net/blogs/laura/The-next-best-thing-to-really-getting-shot/</link><pubDate>Wed, 28 Nov 2007 19:16:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/The-next-best-thing-to-really-getting-shot/</guid><evnet:views>10023</evnet:views><evnet:viewtrackingurl>http://on10.net/19783/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>We all want a little more realism in our video games, thats the goal right? So what better than actually feeling a *thud* against your chest or side or shoulder when you get fragged in a first person shooter?!? That's what TN Games&amp;nbsp;is offering us all. They've created a vest that recreates the&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/entries/preview/GameVest_large_on10.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/GameVest_small_on10.jpg" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/3/8/7/9/1/GameVest_on10.mp4" expression="full" duration="373" fileSize="22607938" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/3/8/7/9/1/GameVest_on10.mp3" expression="full" duration="373" fileSize="2983729" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/3/8/7/9/1/GameVest_on10.mp4" expression="full" duration="373" fileSize="22607938" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/on10/3/8/7/9/1/GameVest_on10.wma" expression="full" duration="373" fileSize="3024101" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/on10/3/8/7/9/1/GameVest_on10.wmv" expression="full" duration="373" fileSize="22669687" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/3/8/7/9/1/GameVest_2MB_on10.wmv" expression="full" duration="373" fileSize="111663855" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/3/8/7/9/1/GameVest_Zune_on10.wmv" expression="full" duration="373" fileSize="29543763" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/3/8/7/9/1/GameVest_s_on10.mp4" expression="full" duration="373" fileSize="24177267" type="video/mp4" medium="video" /><media:content url="mms://mschnlnine.wmod.llnwd.net/a1809/d1/on10/3/8/7/9/1/GameVest_s_on10.wmv" expression="full" duration="373" fileSize="196" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/on10/3/8/7/9/1/GameVest_s_on10.mp4" length="24177267" type="video/mp4" /><dc:creator>Laura</dc:creator><itunes:author>Laura</itunes:author><slash:comments>7</slash:comments><wfw:commentRss>http://on10.net/blogs/laura/The-next-best-thing-to-really-getting-shot/RSS/</wfw:commentRss><trackback:ping>http://on10.net/19783/Trackback.aspx</trackback:ping><category>gaming</category><category>impact</category><category>TN Games</category><category>vest</category><category>video games</category></item><item><title>Silverlight Time Wasters</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/19822.jpg" border="0" /&gt;I have to say, I'm good at finding ways to waste my time. I just spent a good 5 minutes goofing off &lt;a href="http://www.vectorform.com/silverlight/"&gt;here &lt;/a&gt;playing a Silverlight demo game called &lt;a href="http://www.vectorform.com/silverlight/Silverlight1_1/Breakout/"&gt;Breakout&lt;/a&gt;. I stumbled across &lt;a href="http://www.vectorform.com/silverlight/"&gt;Vectorform's Silverlight Demos site &lt;/a&gt;thanks to &lt;a href="http://blogs.msdn.com/stevecla01/archive/2007/11/21/silverlight-does-pong-twitter-and-more.aspx"&gt;Steve Clayton's blog post&lt;/a&gt;. After watching the &lt;a href="http://www.vectorform.com/silverlight/twitter/"&gt;Silverlight Twitter widget&lt;/a&gt; for a while, I spent a minute demoing this cool &lt;a href="http://www.vectorform.com/silverlight/video_player_new/"&gt;video player &lt;/a&gt;that automatically resizes itself as the browser resizes. Next, I checked out the &lt;a href="http://www.vectorform.com/silverlight/mac_slideshow/"&gt;photo viewer&lt;/a&gt; and &lt;a href="http://www.vectorform.com/silverlight/flickr/"&gt;flickr photo viewer &lt;/a&gt;as well. You can view all the demos from &lt;a href="http://www.vectorform.com/silverlight/demos.php"&gt;this link&lt;/a&gt;. Nice! I can't wait to see more of these in action on the web.&lt;img src="http://on10.net/19822/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/sarahintampa/Silverlight-Time-Wasters/</comments><itunes:summary>I have to say, I'm good at finding ways to waste my time. I just spent a good 5 minutes goofing off here playing a Silverlight demo game called Breakout. I stumbled across Vectorform's Silverlight Demos site thanks to Steve Clayton's blog post. After watching the Silverlight Twitter widget for a while, I spent a minute demoing this cool video player that automatically resizes itself as the browser resizes. Next, I checked out the photo viewer and flickr photo viewer as well. You can view all the demos from this link. Nice! I can't wait to see more of these in action on the web.</itunes:summary><link>http://on10.net/blogs/sarahintampa/Silverlight-Time-Wasters/</link><pubDate>Tue, 27 Nov 2007 17:50:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/sarahintampa/Silverlight-Time-Wasters/</guid><evnet:views>8753</evnet:views><evnet:viewtrackingurl>http://on10.net/19822/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>I have to say, I'm good at finding ways to waste my time. I just spent a good 5 minutes goofing off here playing a Silverlight demo game called Breakout. I stumbled across Vectorform's Silverlight Demos site thanks to Steve Clayton's blog post. After watching the Silverlight Twitter widget for a&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/blogs/Breakout2_1.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/19822.jpg" height="64" width="85" /><dc:creator>sarahintampa</dc:creator><itunes:author>sarahintampa</itunes:author><slash:comments>2</slash:comments><wfw:commentRss>http://on10.net/blogs/sarahintampa/Silverlight-Time-Wasters/RSS/</wfw:commentRss><trackback:ping>http://on10.net/19822/Trackback.aspx</trackback:ping><category>gaming</category><category>silverlight</category></item><item><title>An intimate discussion with Will Wright.</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/WillWright_small_on10.jpg" border="0" /&gt;Did you know that ants live in highly structured societies with very advanced means of communication? Yep, it's true. What does this have to do with &lt;a href="http://en.wikipedia.org/wiki/Will_Wright_%28game_designer%29"&gt;Will Wright&lt;/a&gt;&amp;nbsp;- designer of legendary games like &lt;a href="http://simcity.ea.com/"&gt;SimCity&lt;/a&gt; and &lt;a href="http://thesims.ea.com/"&gt;The Sims&lt;/a&gt;? A lot, actually. I chatted with this genius for a while and he broke it all down for me plus threw in his thoughts on gaming as a whole and where he sees it going in the future. Then - you know that new game he's been working on....&lt;a href="http://www.spore.com/"&gt;Spore&lt;/a&gt;? Only here on Channel 10 can you get the kind of insider scoop that he dishes out.&lt;img src="http://on10.net/19730/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/laura/An-intimate-discussion-with-Will-Wright/</comments><itunes:summary>Did you know that ants live in highly structured societies with very advanced means of communication? Yep, it's true. What does this have to do with Will Wright&amp;nbsp;- designer of legendary games like SimCity and The Sims? A lot, actually. I chatted with this genius for a while and he broke it all down for me plus threw in his thoughts on gaming as a whole and where he sees it going in the future. Then - you know that new game he's been working on....Spore? Only here on Channel 10 can you get the kind of insider scoop that he dishes out.</itunes:summary><link>http://on10.net/blogs/laura/An-intimate-discussion-with-Will-Wright/</link><pubDate>Fri, 16 Nov 2007 19:50:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/An-intimate-discussion-with-Will-Wright/</guid><evnet:views>13875</evnet:views><evnet:viewtrackingurl>http://on10.net/19730/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Did you know that ants live in highly structured societies with very advanced means of communication? Yep, it's true. What does this have to do with Will Wright&amp;nbsp;- designer of legendary games like SimCity and The Sims? A lot, actually. I chatted with this genius for a while and he broke it all&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/entries/preview/WillWright_large_on10.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/WillWright_small_on10.jpg" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/0/3/7/9/1/WillWright_on10.mp4" expression="full" duration="495" fileSize="29900630" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/0/3/7/9/1/WillWright_on10.mp3" expression="full" duration="495" fileSize="3949006" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/0/3/7/9/1/WillWright_on10.mp4" expression="full" duration="495" fileSize="29900630" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/on10/0/3/7/9/1/WillWright_on10.wma" expression="full" duration="495" fileSize="3997395" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/on10/0/3/7/9/1/WillWright_on10.wmv" expression="full" duration="495" fileSize="30033658" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/0/3/7/9/1/WillWright_2MB_on10.wmv" expression="full" duration="495" fileSize="147472581" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/0/3/7/9/1/WillWright_Zune_on10.wmv" expression="full" duration="495" fileSize="39576486" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/0/3/7/9/1/WillWright_s_on10.mp4" expression="full" duration="495" fileSize="31942116" type="video/mp4" medium="video" /><media:content url="mms://mschnlnine.wmod.llnwd.net/a1809/d1/on10/0/3/7/9/1/WillWright_s_on10.wmv" expression="full" duration="495" fileSize="200" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/on10/0/3/7/9/1/WillWright_s_on10.mp4" length="31942116" type="video/mp4" /><dc:creator>Laura</dc:creator><itunes:author>Laura</itunes:author><slash:comments>6</slash:comments><wfw:commentRss>http://on10.net/blogs/laura/An-intimate-discussion-with-Will-Wright/RSS/</wfw:commentRss><trackback:ping>http://on10.net/19730/Trackback.aspx</trackback:ping><category>ants</category><category>gaming</category><category>societies</category><category>spore</category><category>video games</category></item><item><title>The reviews are in for E for All's first year</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/Montage_small_on10.jpg" border="0" /&gt;I'm sure you've all seen and heard plenty about the gaming conference, &lt;a href="http://www.eforallexpo.com/about"&gt;E for All&lt;/a&gt;. I've posted a few videos &lt;a href="http://on10.net/Blogs/laura/major-league-gaming-wants-to-teach-you-how-to-play-halo-3/"&gt;here&lt;/a&gt;, &lt;a href="http://on10.net/Blogs/laura/what-is-e-for-all/"&gt;here&lt;/a&gt;&amp;nbsp;and &lt;a href="http://on10.net/Blogs/laura/the-ea-booth-at-e-for-all/"&gt;here&lt;/a&gt;&amp;nbsp;about the games and content on display there- but what I really wanted to see was what people were saying about a gaming conference at the &lt;a href="http://www.staplescenter.com/"&gt;Staples Center&lt;/a&gt;, in a post E3 era. Needless to say, there were some pretty big shoes to fill.&lt;img src="http://on10.net/19439/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/laura/The-reviews-are-in-for-E-for-Alls-First-Year/</comments><itunes:summary>I'm sure you've all seen and heard plenty about the gaming conference, E for All. I've posted a few videos here, here&amp;nbsp;and here&amp;nbsp;about the games and content on display there- but what I really wanted to see was what people were saying about a gaming conference at the Staples Center, in a post E3 era. Needless to say, there were some pretty big shoes to fill.</itunes:summary><link>http://on10.net/blogs/laura/The-reviews-are-in-for-E-for-Alls-First-Year/</link><pubDate>Tue, 06 Nov 2007 18:56:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/The-reviews-are-in-for-E-for-Alls-First-Year/</guid><evnet:views>11118</evnet:views><evnet:viewtrackingurl>http://on10.net/19439/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>I'm sure you've all seen and heard plenty about the gaming conference, E for All. I've posted a few videos here, here&amp;nbsp;and here&amp;nbsp;about the games and content on display there- but what I really wanted to see was what people were saying about a gaming conference at the Staples Center, in a&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/entries/preview/Montage_large_on10.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/Montage_small_on10.jpg" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/9/3/4/9/1/Montage_on10.mp4" expression="full" duration="181" fileSize="10922439" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/9/3/4/9/1/Montage_on10.mp3" expression="full" duration="181" fileSize="1448356" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/9/3/4/9/1/Montage_on10.mp4" expression="full" duration="181" fileSize="10922439" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/on10/9/3/4/9/1/Montage_on10.wma" expression="full" duration="181" fileSize="1477031" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/on10/9/3/4/9/1/Montage_on10.wmv" expression="full" duration="181" fileSize="11601644" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/9/3/4/9/1/Montage_2MB_on10.wmv" expression="full" duration="181" fileSize="56534721" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/9/3/4/9/1/Montage_Zune_on10.wmv" expression="full" duration="181" fileSize="14566600" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/9/3/4/9/1/Montage_s_on10.mp4" expression="full" duration="181" fileSize="11683833" type="video/mp4" medium="video" /><media:content url="http://on10.net/videos/Montage_on10.asx" expression="full" duration="181" fileSize="105" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/on10/9/3/4/9/1/Montage_s_on10.mp4" length="11683833" type="video/mp4" /><dc:creator>Laura</dc:creator><itunes:author>Laura</itunes:author><slash:comments>1</slash:comments><wfw:commentRss>http://on10.net/blogs/laura/The-reviews-are-in-for-E-for-Alls-First-Year/RSS/</wfw:commentRss><trackback:ping>http://on10.net/19439/Trackback.aspx</trackback:ping><category>conference</category><category>E for All</category><category>gaming</category><category>video games</category></item><item><title>BlackBird HP Gaming System....sexy and sweet</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/BlackBird_small_on10.jpg" border="0" /&gt;The first true collaboration between HP and Voodoo PC has arrived: the &lt;a href="http://h20435.www2.hp.com/#" target="_blank"&gt;HP Blackbird gaming system&lt;/a&gt;. This system—named after the Lockheed SR-71 Blackbird reconnaissance plane—gives HP the weapon it needed in the fight against rivals such as Alienware, Falcon Northwest, Overdrive PC, and Dell (with its XPS line). Little touches and consolidated improvements from both HP and Voodoo make the Blackbird the most compelling gaming system I've seen. This is a system I would show off if I had one. (hint, hint) 
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;img src="http://on10.net/19438/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/laura/BlackBird-HP-Gaming-Systemsexy-and-sweet/</comments><itunes:summary>The first true collaboration between HP and Voodoo PC has arrived: the HP Blackbird gaming system. This system—named after the Lockheed SR-71 Blackbird reconnaissance plane—gives HP the weapon it needed in the fight against rivals such as Alienware, Falcon Northwest, Overdrive PC, and Dell (with its XPS line). Little touches and consolidated improvements from both HP and Voodoo make the Blackbird the most compelling gaming system I've seen. This is a system I would show off if I had one. (hint, hint) 
&amp;nbsp;</itunes:summary><link>http://on10.net/blogs/laura/BlackBird-HP-Gaming-Systemsexy-and-sweet/</link><pubDate>Wed, 31 Oct 2007 21:52:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/BlackBird-HP-Gaming-Systemsexy-and-sweet/</guid><evnet:views>11672</evnet:views><evnet:viewtrackingurl>http://on10.net/19438/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>The first true collaboration between HP and Voodoo PC has arrived: the HP Blackbird gaming system. This system—named after the Lockheed SR-71 Blackbird reconnaissance plane—gives HP the weapon it needed in the fight against rivals such as Alienware, Falcon Northwest, Overdrive PC, and Dell (with its&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/entries/preview/BlackBird_large_on10.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/BlackBird_small_on10.jpg" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/8/3/4/9/1/BlackBird_on10.mp4" expression="full" duration="200" fileSize="12160566" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/8/3/4/9/1/BlackBird_on10.mp3" expression="full" duration="200" fileSize="1596941" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/8/3/4/9/1/BlackBird_on10.mp4" expression="full" duration="200" fileSize="12160566" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/on10/8/3/4/9/1/BlackBird_on10.wma" expression="full" duration="200" fileSize="1630239" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/on10/8/3/4/9/1/BlackBird_on10.wmv" expression="full" duration="200" fileSize="12771330" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/8/3/4/9/1/BlackBird_2MB_on10.wmv" expression="full" duration="200" fileSize="62694835" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/8/3/4/9/1/BlackBird_Zune_on10.wmv" expression="full" duration="200" fileSize="16038718" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/8/3/4/9/1/BlackBird_s_on10.mp4" expression="full" duration="200" fileSize="13006338" type="video/mp4" medium="video" /><media:content url="http://on10.net/videos/BlackBird_on10.asx" expression="full" duration="200" fileSize="107" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/on10/8/3/4/9/1/BlackBird_s_on10.mp4" length="13006338" type="video/mp4" /><dc:creator>Laura</dc:creator><itunes:author>Laura</itunes:author><slash:comments>9</slash:comments><wfw:commentRss>http://on10.net/blogs/laura/BlackBird-HP-Gaming-Systemsexy-and-sweet/RSS/</wfw:commentRss><trackback:ping>http://on10.net/19438/Trackback.aspx</trackback:ping><category>BlackBird</category><category>computers</category><category>gaming</category><category>HP</category></item><item><title>What is E for All?</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/EforAll_small_on10.jpg" border="0" /&gt;There is no denying that gaming conferences are changing.&amp;nbsp;The big conventions&amp;nbsp;were tremendously scaled down this year while other gatherings like &lt;a href="http://www.pennyarcadeexpo.com/"&gt;PAX&lt;/a&gt;&amp;nbsp;and &lt;a href="http://www.gdconf.com/"&gt;GDC&lt;/a&gt;&amp;nbsp;really ramped it up. In fact, newcomers like &lt;a href="http://www.eforallexpo.com/"&gt;E for All&lt;/a&gt;&amp;nbsp;might not have been a possibility in year past as all things paled in comparison to &lt;a href="http://www.e3expo.com/"&gt;E3&lt;/a&gt;. But now, thankfully, there's room for all- there's &lt;a href="http://www.eforallexpo.com/"&gt;E for All.&lt;/a&gt;&amp;nbsp;So power up and play.&lt;img src="http://on10.net/19437/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/laura/What-is-E-for-All/</comments><itunes:summary>There is no denying that gaming conferences are changing.&amp;nbsp;The big conventions&amp;nbsp;were tremendously scaled down this year while other gatherings like PAX&amp;nbsp;and GDC&amp;nbsp;really ramped it up. In fact, newcomers like E for All&amp;nbsp;might not have been a possibility in year past as all things paled in comparison to E3. But now, thankfully, there's room for all- there's E for All.&amp;nbsp;So power up and play.</itunes:summary><link>http://on10.net/blogs/laura/What-is-E-for-All/</link><pubDate>Thu, 25 Oct 2007 19:46:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/What-is-E-for-All/</guid><evnet:views>10997</evnet:views><evnet:viewtrackingurl>http://on10.net/19437/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>There is no denying that gaming conferences are changing.&amp;nbsp;The big conventions&amp;nbsp;were tremendously scaled down this year while other gatherings like PAX&amp;nbsp;and GDC&amp;nbsp;really ramped it up. In fact, newcomers like E for All&amp;nbsp;might not have been a possibility in year past as all things&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/entries/preview/EforAll_large_on10.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/EforAll_small_on10.jpg" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/7/3/4/9/1/EforAll_on10.mp4" expression="full" duration="186" fileSize="11307766" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/7/3/4/9/1/EforAll_on10.mp3" expression="full" duration="186" fileSize="1485972" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/7/3/4/9/1/EforAll_on10.mp4" expression="full" duration="186" fileSize="11307766" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/on10/7/3/4/9/1/EforAll_on10.wma" expression="full" duration="186" fileSize="1513099" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/on10/7/3/4/9/1/EforAll_on10.wmv" expression="full" duration="186" fileSize="11702302" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/7/3/4/9/1/EforAll_2MB_on10.wmv" expression="full" duration="186" fileSize="58246751" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/7/3/4/9/1/EforAll_Zune_on10.wmv" expression="full" duration="186" fileSize="14934650" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/7/3/4/9/1/EforAll_s_on10.mp4" expression="full" duration="186" fileSize="12095542" type="video/mp4" medium="video" /><media:content url="mms://mschnlnine.wmod.llnwd.net/a1809/d1/on10/7/3/4/9/1/EforAll_s_on10.wmv" expression="full" duration="186" fileSize="194" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/on10/7/3/4/9/1/EforAll_s_on10.mp4" length="12095542" type="video/mp4" /><dc:creator>Laura</dc:creator><itunes:author>Laura</itunes:author><slash:comments>1</slash:comments><wfw:commentRss>http://on10.net/blogs/laura/What-is-E-for-All/RSS/</wfw:commentRss><trackback:ping>http://on10.net/19437/Trackback.aspx</trackback:ping><category>conferences</category><category>expo</category><category>gaming</category><category>video games</category></item><item><title>Microsoft sponsors the World Cyber Games</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/MS_Cyber_small_on10.jpg" border="0" /&gt;When &lt;a href="http:///"&gt;Samsung,&lt;/a&gt; &lt;a href="http://www.circuitcity.com/"&gt;Curcuit City&lt;/a&gt; and &lt;a href="http://www.xbox.com/en-US/hardware/?WT.svl=nav"&gt;Microsoft &lt;/a&gt;all come together to sponsor an event- you know it's going to be huge. While I was touring the floor amongst hundreds and hundreds of exhausted, jet-lagged, nervous and excited gamers, I ran into &lt;a href="http://www.microsoft.com/presspass/press/2006/jun06/06-06CVPBellPR.mspx"&gt;Jeff Bell&lt;/a&gt;. You may remember Jeff from my &lt;a href="http://www.on10.net/Blogs/laura/halo-3-launch-more-fun-than-a-concert/"&gt;Halo 3 launch piece&lt;/a&gt;. He's really diving head first into the gaming community and here he tells us why.&lt;img src="http://on10.net/19181/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/laura/Microsoft-sponsors-the-World-Cyber-Games/</comments><itunes:summary>When Samsung, Curcuit City and Microsoft all come together to sponsor an event- you know it's going to be huge. While I was touring the floor amongst hundreds and hundreds of exhausted, jet-lagged, nervous and excited gamers, I ran into Jeff Bell. You may remember Jeff from my Halo 3 launch piece. He's really diving head first into the gaming community and here he tells us why.</itunes:summary><link>http://on10.net/blogs/laura/Microsoft-sponsors-the-World-Cyber-Games/</link><pubDate>Tue, 16 Oct 2007 23:47:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/Microsoft-sponsors-the-World-Cyber-Games/</guid><evnet:views>10332</evnet:views><evnet:viewtrackingurl>http://on10.net/19181/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>When Samsung, Curcuit City and Microsoft all come together to sponsor an event- you know it's going to be huge. While I was touring the floor amongst hundreds and hundreds of exhausted, jet-lagged, nervous and excited gamers, I ran into Jeff Bell. You may remember Jeff from my Halo 3 launch piece.&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/entries/preview/MS_Cyber_large_on10.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/MS_Cyber_small_on10.jpg" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/1/8/1/9/1/MS_Cyber_on10.mp4" expression="full" fileSize="10809778" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/1/8/1/9/1/MS_Cyber_on10.mp3" expression="full" duration="180" fileSize="1439161" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/1/8/1/9/1/MS_Cyber_on10.mp4" expression="full" fileSize="10809778" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/on10/1/8/1/9/1/MS_Cyber_on10.wma" expression="full" duration="180" fileSize="1462077" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/on10/1/8/1/9/1/MS_Cyber_on10.wmv" expression="full" duration="180" fileSize="11356472" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/1/8/1/9/1/MS_Cyber_2MB_on10.wmv" expression="full" duration="180" fileSize="55694697" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/1/8/1/9/1/MS_Cyber_Zune_on10.wmv" expression="full" duration="180" fileSize="14438660" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/1/8/1/9/1/MS_Cyber_s_on10.mp4" expression="full" duration="180" fileSize="11554939" type="video/mp4" medium="video" /><media:content url="http://on10.net/videos/MS_Cyber_on10.asx" expression="full" duration="180" fileSize="106" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/on10/1/8/1/9/1/MS_Cyber_s_on10.mp4" length="11554939" type="video/mp4" /><dc:creator>Laura</dc:creator><itunes:author>Laura</itunes:author><slash:comments>9</slash:comments><wfw:commentRss>http://on10.net/blogs/laura/Microsoft-sponsors-the-World-Cyber-Games/RSS/</wfw:commentRss><trackback:ping>http://on10.net/19181/Trackback.aspx</trackback:ping><category>gaming</category><category>Microsoft</category><category>sponsor</category><category>tournaments</category><category>video games</category><category>world cyber games</category></item><item><title>Beautiful Katamari Demo up on Xbox Live Marketplace</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/18612.jpg" border="0" /&gt;And if your cable/DSL modem hasn't been hammered enough for one week The King of All Cosmos&amp;nbsp;and his son (The Prince) make&amp;nbsp;their&amp;nbsp;way onto Xbox 360 for the first time via the Beautiful Katamari demo; now available on Xbox Live Marketplace.&lt;br /&gt;&lt;br /&gt;For the uninitiated, the Katamari series revolves (ha!) around rolling sticky balls&amp;nbsp;across the&amp;nbsp;globe&amp;nbsp;collecting objects to help rebuild the stars. It's bizarre, silly, cute, challenging and fun all at once.&lt;br /&gt;&lt;br /&gt;The demo is available&amp;nbsp;(at this stage) for North America, Mexico, Japan and Asia&amp;nbsp;with the full game expected to be on shelves later&amp;nbsp;this year.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.majornelson.com/archive/2007/08/14/demo-beautiful-katamari.aspx" target="_blank"&gt;Major Nelson has more details&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.xbox.com/en-US/games/b/beautifulkatamari/" target="_blank"&gt;Xbox.com Beautiful Katamari page&lt;/a&gt;&lt;img src="http://on10.net/18612/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/nic/Beautiful-Katamari-Demo-up-on-Xbox-Live-Marketplace/</comments><itunes:summary>And if your cable/DSL modem hasn't been hammered enough for one week The King of All Cosmos&amp;nbsp;and his son (The Prince) make&amp;nbsp;their&amp;nbsp;way onto Xbox 360 for the first time via the Beautiful Katamari demo; now available on Xbox Live Marketplace.For the uninitiated, the Katamari series revolves (ha!) around rolling sticky balls&amp;nbsp;across the&amp;nbsp;globe&amp;nbsp;collecting objects to help rebuild the stars. It's bizarre, silly, cute, challenging and fun all at once.The demo is available&amp;nbsp;(at this stage) for North America, Mexico, Japan and Asia&amp;nbsp;with the full game expected to be on shelves later&amp;nbsp;this year.Major Nelson has more detailsXbox.com Beautiful Katamari page</itunes:summary><link>http://on10.net/blogs/nic/Beautiful-Katamari-Demo-up-on-Xbox-Live-Marketplace/</link><pubDate>Fri, 17 Aug 2007 02:11:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/nic/Beautiful-Katamari-Demo-up-on-Xbox-Live-Marketplace/</guid><evnet:views>13895</evnet:views><evnet:viewtrackingurl>http://on10.net/18612/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>And if your cable/DSL modem hasn't been hammered enough for one week The King of All Cosmos&amp;nbsp;and his son (The Prince) make&amp;nbsp;their&amp;nbsp;way onto Xbox 360 for the first time via the Beautiful Katamari demo; now available on Xbox Live Marketplace.For the uninitiated, the Katamari series&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/blogs/katamari.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/18612.jpg" height="64" width="85" /><dc:creator>Nic</dc:creator><itunes:author>Nic</itunes:author><slash:comments>0</slash:comments><wfw:commentRss>http://on10.net/blogs/nic/Beautiful-Katamari-Demo-up-on-Xbox-Live-Marketplace/RSS/</wfw:commentRss><trackback:ping>http://on10.net/18612/Trackback.aspx</trackback:ping><category>demo</category><category>gaming</category><category>katamari</category><category>xbox 360</category></item><item><title>BioShock Demo available on XBL Marketplace</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/18598.jpg" border="0" /&gt;Possibly the most highly anticipated game of 2007. The demo for E3 2006's Game of Show - BioShock -&amp;nbsp;is now available to download on Xbox Live Marketplace.&lt;br /&gt;&lt;br /&gt;Bioshock&amp;nbsp;was recently awarded &lt;a href="http://www.metacritic.com/games/platforms/xbox360/bioshock" target="_blank"&gt;10 out of 10 from Official Xbox Magazine UK&lt;/a&gt;. The game launches next week starting in the US on August 21.&lt;br /&gt;&lt;br /&gt;As per usual, check out &lt;a href="http://www.majornelson.com/archive/2007/08/12/demo-bioshock.aspx" target="_blank"&gt;Major Nelson for the full details&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.bioshockgame.com/"&gt;http://www.bioshockgame.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;em&gt;(Wow; that's two XBLM demo posts in&amp;nbsp;one week!)&lt;/em&gt;&lt;img src="http://on10.net/18598/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/nic/BioShock-Demo-available-on-XBL-Marketplace/</comments><itunes:summary>Possibly the most highly anticipated game of 2007. The demo for E3 2006's Game of Show - BioShock -&amp;nbsp;is now available to download on Xbox Live Marketplace.Bioshock&amp;nbsp;was recently awarded 10 out of 10 from Official Xbox Magazine UK. The game launches next week starting in the US on August 21.As per usual, check out Major Nelson for the full details.http://www.bioshockgame.com/(Wow; that's two XBLM demo posts in&amp;nbsp;one week!)</itunes:summary><link>http://on10.net/blogs/nic/BioShock-Demo-available-on-XBL-Marketplace/</link><pubDate>Mon, 13 Aug 2007 05:50:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/nic/BioShock-Demo-available-on-XBL-Marketplace/</guid><evnet:views>469</evnet:views><evnet:viewtrackingurl>http://on10.net/18598/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Possibly the most highly anticipated game of 2007. The demo for E3 2006's Game of Show - BioShock -&amp;nbsp;is now available to download on Xbox Live Marketplace.Bioshock&amp;nbsp;was recently awarded 10 out of 10 from Official Xbox Magazine UK. The game launches next week starting in the US on August&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/blogs/bioshock.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/18598.jpg" height="64" width="85" /><dc:creator>Nic</dc:creator><itunes:author>Nic</itunes:author><slash:comments>2</slash:comments><wfw:commentRss>http://on10.net/blogs/nic/BioShock-Demo-available-on-XBL-Marketplace/RSS/</wfw:commentRss><trackback:ping>http://on10.net/18598/Trackback.aspx</trackback:ping><category>bioshock</category><category>demo</category><category>gaming</category><category>xbox 360</category></item><item><title>Stranglehold demo now up on Xbox Live Marketplace</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/18589.jpg" border="0" /&gt;John Woo's Stranglehold, the spiritual sequel to his 1992 Hong Kong based action epic&amp;nbsp;&lt;a href="http://en.wikipedia.org/wiki/Hard-Boiled" target="_blank"&gt;Hard Boiled&lt;/a&gt;, is due to hit shelves later this month.&lt;br /&gt;&lt;br /&gt;But for all you&amp;nbsp;Inspector Tequila fans out there (like me) eager to get an early taste the demo is now available on Xbox Live Marketplace for free for all regions (except Germany).&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.majornelson.com/archive/2007/08/08/demo-stranglehold.aspx" target="_blank"&gt;Major Nelson has the scoop.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;More Info: &lt;a href="http://strangleholdgame.com/"&gt;http://strangleholdgame.com/&lt;/a&gt;&lt;img src="http://on10.net/18589/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/nic/Stranglehold-demo-now-up-on-Xbox-Live-Marketplace/</comments><itunes:summary>John Woo's Stranglehold, the spiritual sequel to his 1992 Hong Kong based action epic&amp;nbsp;Hard Boiled, is due to hit shelves later this month.But for all you&amp;nbsp;Inspector Tequila fans out there (like me) eager to get an early taste the demo is now available on Xbox Live Marketplace for free for all regions (except Germany).Major Nelson has the scoop.More Info: http://strangleholdgame.com/</itunes:summary><link>http://on10.net/blogs/nic/Stranglehold-demo-now-up-on-Xbox-Live-Marketplace/</link><pubDate>Fri, 10 Aug 2007 08:25:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/nic/Stranglehold-demo-now-up-on-Xbox-Live-Marketplace/</guid><evnet:views>424</evnet:views><evnet:viewtrackingurl>http://on10.net/18589/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>John Woo's Stranglehold, the spiritual sequel to his 1992 Hong Kong based action epic&amp;nbsp;Hard Boiled, is due to hit shelves later this month.But for all you&amp;nbsp;Inspector Tequila fans out there (like me) eager to get an early taste the demo is now available on Xbox Live Marketplace for free for&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/blogs/stranglehold.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/18589.jpg" height="64" width="85" /><dc:creator>Nic</dc:creator><itunes:author>Nic</itunes:author><slash:comments>3</slash:comments><wfw:commentRss>http://on10.net/blogs/nic/Stranglehold-demo-now-up-on-Xbox-Live-Marketplace/RSS/</wfw:commentRss><trackback:ping>http://on10.net/18589/Trackback.aspx</trackback:ping><category>demo</category><category>gaming</category><category>Stranglehold</category><category>xbox 360</category></item><item><title>Capcom updating DirectX 10 support in Lost Planet</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/18588.jpg" border="0" /&gt;Capcom will release a&amp;nbsp;new features patch for the PC version of Lost Planet: Extreme Condition on August 16.&lt;br /&gt;&lt;br /&gt;From the Lost Planet community site:&lt;br /&gt;&lt;br /&gt;The Aug 16 patch "&lt;em&gt;will contain specialized DirectX 10 Geometry Shaders designed to take greater advantage of DirectX 10 capabilities to improve overall visual quality, including depth of field effects, motion blur and fur shading&lt;/em&gt;".&lt;br /&gt;&lt;br /&gt;Also included in the update are new&amp;nbsp;PC multiplayer&amp;nbsp;maps and a basic chat system.&lt;br /&gt;&lt;br /&gt;More info: &lt;a href="http://blogs.capcomusa.com/blogs/news.php/2007/08/09/new_lost_planet_patch_coming_august_16th"&gt;http://blogs.capcomusa.com/blogs/news.php/2007/08/09/new_lost_planet_patch_coming_august_16th&lt;/a&gt;&lt;img src="http://on10.net/18588/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/nic/Capcom-updating-DirectX-10-support-in-Lost-Planet/</comments><itunes:summary>Capcom will release a&amp;nbsp;new features patch for the PC version of Lost Planet: Extreme Condition on August 16.From the Lost Planet community site:The Aug 16 patch "will contain specialized DirectX 10 Geometry Shaders designed to take greater advantage of DirectX 10 capabilities to improve overall visual quality, including depth of field effects, motion blur and fur shading".Also included in the update are new&amp;nbsp;PC multiplayer&amp;nbsp;maps and a basic chat system.More info: http://blogs.capcomusa.com/blogs/news.php/2007/08/09/new_lost_planet_patch_coming_august_16th</itunes:summary><link>http://on10.net/blogs/nic/Capcom-updating-DirectX-10-support-in-Lost-Planet/</link><pubDate>Fri, 10 Aug 2007 04:46:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/nic/Capcom-updating-DirectX-10-support-in-Lost-Planet/</guid><evnet:views>485</evnet:views><evnet:viewtrackingurl>http://on10.net/18588/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Capcom will release a&amp;nbsp;new features patch for the PC version of Lost Planet: Extreme Condition on August 16.From the Lost Planet community site:The Aug 16 patch "will contain specialized DirectX 10 Geometry Shaders designed to take greater advantage of DirectX 10 capabilities to improve overall&amp;#8230;</evnet:previewtext><media:thumbnail url="http://farm2.static.flickr.com/1363/1062091513_6a0c97a62b_m_d.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/18588.jpg" height="64" width="85" /><dc:creator>Nic</dc:creator><itunes:author>Nic</itunes:author><slash:comments>1</slash:comments><wfw:commentRss>http://on10.net/blogs/nic/Capcom-updating-DirectX-10-support-in-Lost-Planet/RSS/</wfw:commentRss><trackback:ping>http://on10.net/18588/Trackback.aspx</trackback:ping><category>Capcom</category><category>DirectX 10</category><category>gaming</category><category>lost planet</category></item><item><title>Happy Father's Day! Featuring gaming Dad Duncan Mackenzie</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/17938.jpg" border="0" /&gt;So you all know &lt;a href="http://www.duncanmackenzie.net/"&gt;Duncan Mackenzie &lt;/a&gt;right?&amp;nbsp; He's one of our Devs here for &lt;a href="http://on10.net/people/duncan/" target="_blank"&gt;Channel 10 &lt;/a&gt;and he is also an avid gamer.&amp;nbsp; I've had my head blown off quite a few times by him in Halo.&amp;nbsp; Not pretty.&amp;nbsp; And he's the&amp;nbsp;author&amp;nbsp;of the book &lt;a href="http://www.xbox4dummies.com/" target="_blank"&gt;Xbox 360 for Dummies&lt;/a&gt;.&amp;nbsp; Duncan also writes articles for &lt;a href="http://www.xbox.com/en-US/community/personality/xboxdad/default.htm" target="_blank"&gt;Xbox.com &lt;/a&gt;on Xbox dads.&amp;nbsp; Answering questions like "Should I allow my four year old daughter to play Postal"?&amp;nbsp; He is a Dad himself and takes pride in the fact he actually plays games with his kids.&amp;nbsp; He sits down with Channel 10 and gives all you Dads some tips on gaming with your kids&amp;nbsp;and hands out a few recommendations on game titles.&amp;nbsp;Happy Father's Day!&amp;nbsp;&lt;img src="http://on10.net/17938/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/tina/Happy-Fathers-Day-Featuring-gaming-Dad-Duncan-Mackenzie/</comments><itunes:summary>So you all know Duncan Mackenzie right?&amp;nbsp; He's one of our Devs here for Channel 10 and he is also an avid gamer.&amp;nbsp; I've had my head blown off quite a few times by him in Halo.&amp;nbsp; Not pretty.&amp;nbsp; And he's the&amp;nbsp;author&amp;nbsp;of the book Xbox 360 for Dummies.&amp;nbsp; Duncan also writes articles for Xbox.com on Xbox dads.&amp;nbsp; Answering questions like "Should I allow my four year old daughter to play Postal"?&amp;nbsp; He is a Dad himself and takes pride in the fact he actually plays games with his kids.&amp;nbsp; He sits down with Channel 10 and gives all you Dads some tips on gaming with your kids&amp;nbsp;and hands out a few recommendations on game titles.&amp;nbsp;Happy Father's Day!&amp;nbsp;</itunes:summary><link>http://on10.net/blogs/tina/Happy-Fathers-Day-Featuring-gaming-Dad-Duncan-Mackenzie/</link><pubDate>Sun, 17 Jun 2007 02:32:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/tina/Happy-Fathers-Day-Featuring-gaming-Dad-Duncan-Mackenzie/</guid><evnet:views>10574</evnet:views><evnet:viewtrackingurl>http://on10.net/17938/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>So you all know Duncan Mackenzie right?&amp;nbsp; He's one of our Devs here for Channel 10 and he is also an avid gamer.&amp;nbsp; I've had my head blown off quite a few times by him in Halo.&amp;nbsp; Not pretty.&amp;nbsp; And he's the&amp;nbsp;author&amp;nbsp;of the book Xbox 360 for Dummies.&amp;nbsp; Duncan also writes&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/entries/preview/DuncanDad_large_on10.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/17938.jpg" height="64" width="85" /><media:group><media:content url="http://download.microsoft.com/download/0/1/1/01187a4c-2164-4a5e-ac9b-7932617f3f5d/DuncanDad_on10.mp4" expression="full" duration="489" fileSize="30226333" type="video/mp4" medium="video" /><media:content url="http://download.microsoft.com/download/0/1/1/01187a4c-2164-4a5e-ac9b-7932617f3f5d/DuncanDad_on10.mp4" expression="full" duration="489" fileSize="30226333" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://download.microsoft.com/download/0/1/1/01187a4c-2164-4a5e-ac9b-7932617f3f5d/DuncanDad_on10.wmv" expression="full" duration="489" fileSize="25638318" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/0/1/1/01187a4c-2164-4a5e-ac9b-7932617f3f5d/DuncanDad_2MB_on10.wmv" expression="full" duration="489" fileSize="83240464" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/0/1/1/01187a4c-2164-4a5e-ac9b-7932617f3f5d/DuncanDad_Zune_on10.wmv" expression="full" duration="489" fileSize="38424458" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/0/1/1/01187a4c-2164-4a5e-ac9b-7932617f3f5d/DuncanDad_s_on10.mp4" expression="full" duration="489" fileSize="32233116" type="video/mp4" medium="video" /><media:content url="http://on10.net/videos/DuncanDad_on10.asx" expression="full" duration="489" fileSize="107" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://download.microsoft.com/download/0/1/1/01187a4c-2164-4a5e-ac9b-7932617f3f5d/DuncanDad_s_on10.mp4" length="32233116" type="video/mp4" /><dc:creator>Tina</dc:creator><itunes:author>Tina</itunes:author><slash:comments>11</slash:comments><wfw:commentRss>http://on10.net/blogs/tina/Happy-Fathers-Day-Featuring-gaming-Dad-Duncan-Mackenzie/RSS/</wfw:commentRss><trackback:ping>http://on10.net/17938/Trackback.aspx</trackback:ping><category>Fathers Day</category><category>gaming</category><category>Gaming Dads</category><category>Seattle</category><category>xbox 360</category></item><item><title>The Geek Stories: Studying Gaming at College</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/thegeekstories-studygaming_small_on10.jpg" border="0" /&gt;&lt;p&gt;Gaming is a large business world-wide, employing many thousands of talented engineers, designers and producers. Where do these people learn their trade? In College!&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.vmc.fit.qut.edu.au/"&gt;Queensland University of Technology&lt;/a&gt; (QuT) has nearly completed the first semester of their &lt;a href="http://www.courses.qut.edu.au/cgi-bin/WebObjects/Courses.woa/wa/selectMajorFromMain?courseID=3810"&gt;Bachelor of Games and Information Entertainment&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nickhodge.com/blog/archives/1960"&gt;On a recent trip&lt;/a&gt; to &lt;a href="http://www.on10.net/Blogs/nhodge/the-geek-stories-un-jumble-the-web-with-particls/"&gt;Brisbane&lt;/a&gt;, I interviewed &lt;a href="http://drgroovesbiggametools.blogspot.com/"&gt;Dr Ross Brown (aka Dr Groove)&lt;/a&gt; and Penny Drennan.&lt;/p&gt;
&lt;p&gt;Studying gaming is more than the coding: it encompasses the process of creating storylines, working in teams, programming and design. Penny and Ross talk through what students are learning, and the job prospects (good!) at the end of the course. With a combination of software engineering, business and&amp;nbsp;creative industries - working in gaming is cross disciplinary.&amp;nbsp; And will use all your brain.&lt;/p&gt;
&lt;p&gt;In the interview, we also take a quick visit to their offices, sneak a peek at Elvis and find out how to fill your office with Xboxes.&lt;/p&gt;
&lt;p&gt;... and of course, I also find out both of their geek stories.&lt;/p&gt;&lt;img src="http://on10.net/17862/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/nhodge/The-Geek-Stories-Studying-Gaming-at-College/</comments><itunes:summary>Gaming is a large business world-wide, employing many thousands of talented engineers, designers and producers. Where do these people learn their trade? In College!
Queensland University of Technology (QuT) has nearly completed the first semester of their Bachelor of Games and Information Entertainment.
On a recent trip to Brisbane, I interviewed Dr Ross Brown (aka Dr Groove) and Penny Drennan.
Studying gaming is more than the coding: it encompasses the process of creating storylines, working in teams, programming and design. Penny and Ross talk through what students are learning, and the job prospects (good!) at the end of the course. With a combination of software engineering, business and&amp;nbsp;creative industries - working in gaming is cross disciplinary.&amp;nbsp; And will use all your brain.
In the interview, we also take a quick visit to their offices, sneak a peek at Elvis and find out how to fill your office with Xboxes.
... and of course, I also find out both of their geek stories.</itunes:summary><link>http://on10.net/blogs/nhodge/The-Geek-Stories-Studying-Gaming-at-College/</link><pubDate>Wed, 06 Jun 2007 05:28:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/nhodge/The-Geek-Stories-Studying-Gaming-at-College/</guid><evnet:views>11615</evnet:views><evnet:viewtrackingurl>http://on10.net/17862/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Gaming is a large business world-wide, employing many thousands of talented engineers, designers and producers. Where do these people learn their trade? In College!
Queensland University of Technology (QuT) has nearly completed the first semester of their Bachelor of Games and Information&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/entries/preview/thegeekstories-studygaming_large_on10.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/thegeekstories-studygaming_small_on10.jpg" height="64" width="85" /><media:group><media:content url="http://download.microsoft.com/download/d/b/1/db12a1e3-9b22-46db-9457-d4dc11424a8e/thegeekstories-studygaming_s_on10.mp4" expression="full" duration="2274" fileSize="146888476" type="video/mp4" medium="video" /><media:content url="http://download.microsoft.com/download/d/b/1/db12a1e3-9b22-46db-9457-d4dc11424a8e/thegeekstories-studygaming_on10.mp3" expression="full" duration="2274" fileSize="18197861" type="audio/mp3" medium="audio" /><media:content url="http://download.microsoft.com/download/d/b/1/db12a1e3-9b22-46db-9457-d4dc11424a8e/thegeekstories-studygaming_s_on10.mp4" expression="full" duration="2274" fileSize="146888476" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://download.microsoft.com/download/d/b/1/db12a1e3-9b22-46db-9457-d4dc11424a8e/thegeekstories-studygaming_on10.wmv" expression="full" duration="2274" fileSize="133098618" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://download.microsoft.com/download/d/b/1/db12a1e3-9b22-46db-9457-d4dc11424a8e/thegeekstories-studygaming_on10.wmv" expression="full" duration="2274" fileSize="133098618" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/d/b/1/db12a1e3-9b22-46db-9457-d4dc11424a8e/thegeekstories-studygaming_2MB_on10.wmv" expression="full" duration="2274" fileSize="696531241" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/d/b/1/db12a1e3-9b22-46db-9457-d4dc11424a8e/thegeekstories-studygaming_Zune_on10.wmv" expression="full" duration="2274" fileSize="155411414" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/d/b/1/db12a1e3-9b22-46db-9457-d4dc11424a8e/thegeekstories-studygaming_on10.mp4" expression="full" duration="2274" fileSize="137483793" type="video/mp4" medium="video" /><media:content url="http://on10.net/videos/thegeekstories-studygaming_on10.asx" expression="full" duration="2274" fileSize="124" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://download.microsoft.com/download/d/b/1/db12a1e3-9b22-46db-9457-d4dc11424a8e/thegeekstories-studygaming_on10.mp4" length="137483793" type="video/mp4" /><dc:creator>nhodge</dc:creator><itunes:author>nhodge</itunes:author><slash:comments>1</slash:comments><wfw:commentRss>http://on10.net/blogs/nhodge/The-Geek-Stories-Studying-Gaming-at-College/RSS/</wfw:commentRss><trackback:ping>http://on10.net/17862/Trackback.aspx</trackback:ping><category>education</category><category>gaming</category><category>thegeekstories</category></item><item><title>Xbox 360 architect Nick Baker interviewed on Channel 9</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/17697.jpg" border="0" /&gt;The silicon guts of your favorite game console (and ours) had to be designed by someone right? &lt;a href="http://channel9.msdn.com/showpost.aspx?postid=310732"&gt;Charles from Channel 9 interviewed Nick Baker, the managing architect for Xbox 360 hardware&lt;/a&gt;. Their candid discussion covers the interesting motivations behind putting &lt;a href="http://en.wikipedia.org/wiki/Power_PC"&gt;&lt;u&gt;PowerPC technology&lt;/u&gt;&lt;/a&gt; at the core of the console. Though it shouldn’t be a big surprise, the architecture was constrained by schedule and final cost, which drove most of the decisions on Nick’s team. Nick and Charles also talk through the issues around compatibility, operating system design, and plenty of other nitty gritty details about that gorgeous white box.&lt;img src="http://on10.net/17697/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/jesse/Xbox-360-architect-Nick-Baker-interviewed-on-Channel-9/</comments><itunes:summary>The silicon guts of your favorite game console (and ours) had to be designed by someone right? Charles from Channel 9 interviewed Nick Baker, the managing architect for Xbox 360 hardware. Their candid discussion covers the interesting motivations behind putting PowerPC technology at the core of the console. Though it shouldn’t be a big surprise, the architecture was constrained by schedule and final cost, which drove most of the decisions on Nick’s team. Nick and Charles also talk through the issues around compatibility, operating system design, and plenty of other nitty gritty details about that gorgeous white box.</itunes:summary><link>http://on10.net/blogs/jesse/Xbox-360-architect-Nick-Baker-interviewed-on-Channel-9/</link><pubDate>Fri, 25 May 2007 18:57:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/jesse/Xbox-360-architect-Nick-Baker-interviewed-on-Channel-9/</guid><evnet:views>11929</evnet:views><evnet:viewtrackingurl>http://on10.net/17697/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>The silicon guts of your favorite game console (and ours) had to be designed by someone right? Charles from Channel 9 interviewed Nick Baker, the managing architect for Xbox 360 hardware. Their candid discussion covers the interesting motivations behind putting PowerPC technology at the core of the&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/blogs/xbox360_team_faceplate_250.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/17697.jpg" height="64" width="85" /><dc:creator>Jesse</dc:creator><itunes:author>Jesse</itunes:author><slash:comments>1</slash:comments><wfw:commentRss>http://on10.net/blogs/jesse/Xbox-360-architect-Nick-Baker-interviewed-on-Channel-9/RSS/</wfw:commentRss><trackback:ping>http://on10.net/17697/Trackback.aspx</trackback:ping><category>Channel9</category><category>gaming</category><category>Xbox</category></item><item><title>Competitions galore!</title><description>&lt;p&gt;
				&lt;img src="http://xna-uk.net/sitefiles/1000/images/xna_uk_ug_logo_small2.png" align="left" /&gt; The XNA UK user group have just launched their first competition! There are three categories one for each of the key skill sets required by modern games: Artist, Musician, Game Dev.&lt;/p&gt; &lt;p&gt;There is a fantastic &lt;strong&gt;prize fund of £5000&lt;/strong&gt; worth of software and hardware including the latest graphics cards, tablets, &amp;nbsp;XBOX 360s, and specialised products like Sonar 6 and SoftImage XSI - all of which are built to exploit Windows Vista features. Open to UK residents only.&lt;/p&gt; &lt;p&gt;The theme for this years competition is Ocean Odessey. If you are missing one of the key skill sets you can sign up to the user groups&amp;nbsp;'lonely hearts' forum to advertise your skills or request the skills you need. All part of the user groups goal of bringing the skills to make great games together.&lt;/p&gt; &lt;p&gt;&lt;a href="http://www.garagegames.com/products/torque/tgb/"&gt;Garage Games&lt;/a&gt; XNA development tools and engine are also available for 30 days free trial if you need that 'drag and&lt;img src="http://www.garagegames.com/products/torque/tgb/BomberWithEditor.jpg" align="right" /&gt; drop' games development experience to help you enter!!!&lt;/p&gt; &lt;p&gt;To find out more go &lt;a href="http://xna-uk.net/content/competition.aspx"&gt;here&lt;/a&gt;.&lt;/p&gt; &lt;p&gt;Digital Lifestyles also report on the Xbox Soundtracks Competition. Here you can download a game trailer, fit your own musical composition to it and up load it again to the site. The gaming public can then vote for the trailer they like the most. &lt;a href="http://digital-lifestyles.info/2007/05/17/xbox-soundtracks-competition-uk-bedroom-musicians-awake/" target="_blank"&gt;See here for more detail&lt;/a&gt;.&lt;/p&gt; &lt;p&gt;&amp;nbsp;&lt;/p&gt; &lt;p&gt;&lt;/p&gt; &lt;div class="wlWriterSmartContent" id="0767317B-992E-4b12-91E0-4F059A8CECA8:6cfca7ae-303a-4885-b10d-cb2c7cfb947e"&gt;Technorati tags: &lt;a href="http://technorati.com/tags/Competition" rel="tag"&gt;Competition&lt;/a&gt;, &lt;a href="http://technorati.com/tags/Music" rel="tag"&gt;Music&lt;/a&gt;, &lt;a href="http://technorati.com/tags/XNA+Games+Studio+Express" rel="tag"&gt;XNA+Games+Studio+Express&lt;/a&gt;, &lt;a href="http://technorati.com/tags/Microsoft" rel="tag"&gt;Microsoft&lt;/a&gt;, &lt;a href="http://technorati.com/tags/Gaming" rel="tag"&gt;Gaming&lt;/a&gt;&lt;/div&gt; &lt;p&gt;&lt;/p&gt; &lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;img src="http://on10.net/17641/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/paulfo/Competitions-galore/</comments><itunes:summary>
				 The XNA UK user group have just launched their first competition! There are three categories one for each of the key skill sets required by modern games: Artist, Musician, Game Dev. There is a fantastic prize fund of £5000 worth of software and hardware including the latest graphics cards, tablets, &amp;nbsp;XBOX 360s, and specialised products like Sonar 6 and SoftImage XSI - all of which are built to exploit Windows Vista features. Open to UK residents only. The theme for this years competition is Ocean Odessey. If you are missing one of the key skill sets you can sign up to the user groups&amp;nbsp;'lonely hearts' forum to advertise your skills or request the skills you need. All part of the user groups goal of bringing the skills to make great games together. Garage Games XNA development tools and engine are also available for 30 days free trial if you need that 'drag and drop' games development experience to help you enter!!! To find out more go here. Digital Lifestyles also report on the Xbox Soundtracks Competition. Here you can download a game trailer, fit your own musical composition to it and up load it again to the site. The gaming public can then vote for the trailer they like the most. See here for more detail. &amp;nbsp;  Technorati tags: Competition, Music, XNA+Games+Studio+Express, Microsoft, Gaming  &amp;nbsp;</itunes:summary><link>http://on10.net/blogs/paulfo/Competitions-galore/</link><pubDate>Mon, 21 May 2007 08:42:06 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/paulfo/Competitions-galore/</guid><evnet:views>372</evnet:views><evnet:viewtrackingurl>http://on10.net/17641/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>	 The XNA UK user group have just launched their first competition! There are three categories one for each of the key skill sets required by modern games: Artist, Musician, Game Dev. There is a fantastic prize fund of £5000 worth of software and hardware including the latest graphics cards,&amp;#8230;</evnet:previewtext><dc:creator>Paulfo</dc:creator><itunes:author>Paulfo</itunes:author><slash:comments>0</slash:comments><wfw:commentRss>http://on10.net/blogs/paulfo/Competitions-galore/RSS/</wfw:commentRss><trackback:ping>http://on10.net/17641/Trackback.aspx</trackback:ping><category>competition</category><category>gaming</category></item><item><title>Halo 3 to dent GDP starting on 25 September</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/17591.jpg" border="0" /&gt;Cancel your summer vacation and hold onto those sick days, because the end of this fall is when you’re going to need at least a week off from work. The &lt;a href="http://www.xbox.com/en-US/community/news/2007/0515-halo3releasedate.htm?WText.camp=HR1-Halo3News&amp;amp;WText.campSrc=Home"&gt;&lt;u&gt;release date for Halo 3&lt;/u&gt;&lt;/a&gt;, the most anticipated game since lava tag with the cute girl you met while finger-painting, has been proclaimed as 25 September 2007. Before that, you full-blooded fan boys and girls can &lt;a href="http://www.zune.net/en-us/meetzune/halo/default.htm"&gt;&lt;u&gt;pre-order the Halo 3 Edition Zune from GameStop&lt;/u&gt;&lt;/a&gt;. Also if you’ve been wanting for luscious video content, be sure to check out the &lt;a href="http://www.bungie.net/News/content.aspx?type=news&amp;amp;cid=12432"&gt;&lt;u&gt;Halo 3 Betalicious video&lt;/u&gt;&lt;/a&gt; post by Bungie last week.&lt;img src="http://on10.net/17591/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/jesse/Halo-3-to-dent-GDP-starting-on-25-September/</comments><itunes:summary>Cancel your summer vacation and hold onto those sick days, because the end of this fall is when you’re going to need at least a week off from work. The release date for Halo 3, the most anticipated game since lava tag with the cute girl you met while finger-painting, has been proclaimed as 25 September 2007. Before that, you full-blooded fan boys and girls can pre-order the Halo 3 Edition Zune from GameStop. Also if you’ve been wanting for luscious video content, be sure to check out the Halo 3 Betalicious video post by Bungie last week.</itunes:summary><link>http://on10.net/blogs/jesse/Halo-3-to-dent-GDP-starting-on-25-September/</link><pubDate>Wed, 16 May 2007 14:20:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/jesse/Halo-3-to-dent-GDP-starting-on-25-September/</guid><evnet:views>10430</evnet:views><evnet:viewtrackingurl>http://on10.net/17591/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Cancel your summer vacation and hold onto those sick days, because the end of this fall is when you’re going to need at least a week off from work. The release date for Halo 3, the most anticipated game since lava tag with the cute girl you met while finger-painting, has been proclaimed as 25&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/blogs/Halo_3_landing_315.JPG" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/17591.jpg" height="64" width="85" /><dc:creator>Jesse</dc:creator><itunes:author>Jesse</itunes:author><slash:comments>9</slash:comments><wfw:commentRss>http://on10.net/blogs/jesse/Halo-3-to-dent-GDP-starting-on-25-September/RSS/</wfw:commentRss><trackback:ping>http://on10.net/17591/Trackback.aspx</trackback:ping><category>gaming</category><category>Halo</category><category>xbox 360</category><category>Zune</category></item><item><title>All Games Radio: Scot Rubin brings you daily gaming goodness!</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/AGN_small_on10.jpg" border="0" /&gt;A long time ago in a galaxy far far away Scot Rubin and I made video game programming on the information super-highway. Cut to 8 years later and he's back. All Games Radio is more than entertainment, it's a community of devoted gamers and fans all coming together to celebrate life digital. Take a look at this piece and join in the fun.&lt;img src="http://on10.net/17285/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/laura/All-Games-Radio-Scot-Rubin-brings-you-daily/</comments><itunes:summary>A long time ago in a galaxy far far away Scot Rubin and I made video game programming on the information super-highway. Cut to 8 years later and he's back. All Games Radio is more than entertainment, it's a community of devoted gamers and fans all coming together to celebrate life digital. Take a look at this piece and join in the fun.</itunes:summary><link>http://on10.net/blogs/laura/All-Games-Radio-Scot-Rubin-brings-you-daily/</link><pubDate>Tue, 01 May 2007 19:23:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/All-Games-Radio-Scot-Rubin-brings-you-daily/</guid><evnet:views>10753</evnet:views><evnet:viewtrackingurl>http://on10.net/17285/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>A long time ago in a galaxy far far away Scot Rubin and I made video game programming on the information super-highway. Cut to 8 years later and he's back. All Games Radio is more than entertainment, it's a community of devoted gamers and fans all coming together to celebrate life digital. Take a&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/entries/preview/AGN_large_on10.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/AGN_small_on10.jpg" height="64" width="85" /><media:group><media:content url="http://download.microsoft.com/download/8/4/2/842db530-e7f8-4a14-b563-cc6671bdd1a1/AGN_on10.mp4" expression="full" duration="357" fileSize="21450665" type="video/mp4" medium="video" /><media:content url="http://download.microsoft.com/download/8/4/2/842db530-e7f8-4a14-b563-cc6671bdd1a1/AGN_on10.mp3" expression="full" duration="357" fileSize="2858550" type="audio/mp3" medium="audio" /><media:content url="http://download.microsoft.com/download/8/4/2/842db530-e7f8-4a14-b563-cc6671bdd1a1/AGN_on10.mp4" expression="full" duration="357" fileSize="21450665" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://download.microsoft.com/download/8/4/2/842db530-e7f8-4a14-b563-cc6671bdd1a1/AGN_on10.wma" expression="full" duration="357" fileSize="2903947" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://download.microsoft.com/download/8/4/2/842db530-e7f8-4a14-b563-cc6671bdd1a1/AGN_on10.wmv" expression="full" duration="357" fileSize="22556418" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/8/4/2/842db530-e7f8-4a14-b563-cc6671bdd1a1/AGN_2MB_on10.wmv" expression="full" duration="357" fileSize="92047696" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/8/4/2/842db530-e7f8-4a14-b563-cc6671bdd1a1/AGN_Zune_on10.wmv" expression="full" duration="357" fileSize="28695678" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/8/4/2/842db530-e7f8-4a14-b563-cc6671bdd1a1/AGN_s_on10.mp4" expression="full" duration="357" fileSize="22937391" type="video/mp4" medium="video" /><media:content url="http://on10.net/videos/AGN_on10.asx" expression="full" duration="357" fileSize="101" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://download.microsoft.com/download/8/4/2/842db530-e7f8-4a14-b563-cc6671bdd1a1/AGN_s_on10.mp4" length="22937391" type="video/mp4" /><dc:creator>Laura</dc:creator><itunes:author>Laura</itunes:author><slash:comments>7</slash:comments><wfw:commentRss>http://on10.net/blogs/laura/All-Games-Radio-Scot-Rubin-brings-you-daily/RSS/</wfw:commentRss><trackback:ping>http://on10.net/17285/Trackback.aspx</trackback:ping><category>games</category><category>gaming</category><category>Internet</category><category>radio</category><category>video games</category></item><item><title>Web 2.0 Expo: All these virtual worlds</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/17430.jpg" border="0" /&gt;&lt;p&gt;One of the most interesting talks at the Web 2.0 Expo came late on the last day, and it was clear from the people occupying the back wall and the floors that the title, “&lt;a href="http://www.web2expo.com/cs/webex2007/view/e_sess/11218"&gt;&lt;u&gt;Reality Bites: The Future of Gaming + Virtual Worlds 2.0&lt;/u&gt;&lt;/a&gt;” had caught a lot of eyes. &lt;a href="http://reality.org/"&gt;&lt;u&gt;Susan Wu&lt;/u&gt;&lt;/a&gt; oversaw a panel of enthusiastic men who were each very compelling when they spoke about their creations.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.clubpenguin.com/index.html"&gt;&lt;u&gt;Lane Merrifield of Club Penguin&lt;/u&gt;&lt;/a&gt; showed off a kid-safe Antarctic wonderland for young children to make friends and socialize. The entire team behind this world consists of parents who couldn’t find an age-appropriate place for their kids online, therefore compelling them to build one. This fact, combined with their sole priority of security, makes Club Penguin a great example of a well-executed small idea.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://lindenlab.com/management#yoon"&gt;&lt;u&gt;Ginsu Yoon from Linden Labs&lt;/u&gt;&lt;/a&gt; made a short presentation about the state of adoption of virtual worlds. According to the team behind Second Life, only in the past couple of years has the concept of virtual worlds reached the &lt;a href="http://en.wikipedia.org/wiki/Printing_press"&gt;&lt;u&gt;Gutenberg Press&lt;/u&gt;&lt;/a&gt; moment on the timeline. There are miles and miles of uncharted territory and development left, and the definition of a virtual world is still very much hot liquid sand at this point.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gaiaonline.com/info/about.php?"&gt;&lt;u&gt;Craig Sherman of Gaia Online&lt;/u&gt;&lt;/a&gt; gave an energetic talk about his project, which allegedly made its rookie conference appearance at Web 2.0 Expo. The tried and true method of using Anime-style illustration to create Gaia to appeal to American teens has proved extremely successful, with on average 50,000 users online at once. The most interesting part of Gaia was certainly the creativity shown by its users, who have created towns, banks, shoppes, and even live theaters all on their own. These destinations and activities all make Gaia more than an augmented 3-D chat room.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://joi.ito.com/"&gt;&lt;u&gt;Joi Ito&lt;/u&gt;&lt;/a&gt; of &lt;a href="http://creativecommons.org/"&gt;&lt;u&gt;Creative Commons&lt;/u&gt;&lt;/a&gt; and &lt;a href="http://blog.neoteny.com/neoteny/"&gt;&lt;u&gt;Neoteny&lt;/u&gt;&lt;/a&gt; gave the talk that contained more, “Ah-HA!” moments for the audience than anyone else. If you subscribe to the belief that, ‘Japan is the future,’ then what Joi delivered is right up your street. In a few early slides he illustrated the difference between content and context; music is content that is valuable to a large number of people but offers very little interaction, whereas text messages are highly contextual and demand interaction, but are essentially valuable only to the recipient. Ito spent the back half of his talk discussing World of Warcraft and the real world skills that can be learned while playing. Pointing to &lt;a href="http://www.johnseelybrown.com/speeches.html#digitalage"&gt;&lt;u&gt;John Seely Brown’s digital learning concepts&lt;/u&gt;&lt;/a&gt;, specifically on the important differences between simulation and metaphor, Ito stated that character traits that are developed and displayed in-game fully translate into the real world. &lt;/p&gt;To close the talk, Susan asked the panel a handful of questions, the most interesting of which was focused around how the market of virtual worlds will mature (the ‘who will win’ question). The panel all seemed to agree that the market is so very young that there’s nothing but growth ahead for the next few years. Beyond that, the obvious analog, at least for us, is virtual worlds are the television channels of the new generation. There will be numerous worlds that don’t necessarily have to connect or interoperate, so long as they have sufficient followings.&lt;img src="http://on10.net/17430/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/jesse/Web-20-Expo-All-these-virtual-worlds/</comments><itunes:summary>One of the most interesting talks at the Web 2.0 Expo came late on the last day, and it was clear from the people occupying the back wall and the floors that the title, “Reality Bites: The Future of Gaming + Virtual Worlds 2.0” had caught a lot of eyes. Susan Wu oversaw a panel of enthusiastic men who were each very compelling when they spoke about their creations.
Lane Merrifield of Club Penguin showed off a kid-safe Antarctic wonderland for young children to make friends and socialize. The entire team behind this world consists of parents who couldn’t find an age-appropriate place for their kids online, therefore compelling them to build one. This fact, combined with their sole priority of security, makes Club Penguin a great example of a well-executed small idea.
Ginsu Yoon from Linden Labs made a short presentation about the state of adoption of virtual worlds. According to the team behind Second Life, only in the past couple of years has the concept of virtual worlds reached the Gutenberg Press moment on the timeline. There are miles and miles of uncharted territory and development left, and the definition of a virtual world is still very much hot liquid sand at this point.
Craig Sherman of Gaia Online gave an energetic talk about his project, which allegedly made its rookie conference appearance at Web 2.0 Expo. The tried and true method of using Anime-style illustration to create Gaia to appeal to American teens has proved extremely successful, with on average 50,000 users online at once. The most interesting part of Gaia was certainly the creativity shown by its users, who have created towns, banks, shoppes, and even live theaters all on their own. These destinations and activities all make Gaia more than an augmented 3-D chat room.
Joi Ito of Creative Commons and Neoteny gave the talk that contained more, “Ah-HA!” moments for the audience than anyone else. If you subscribe to the belief that, ‘Japan is the future,’ then what Joi delivered is right up your street. In a few early slides he illustrated the difference between content and context; music is content that is valuable to a large number of people but offers very little interaction, whereas text messages are highly contextual and demand interaction, but are essentially valuable only to the recipient. Ito spent the back half of his talk discussing World of Warcraft and the real world skills that can be learned while playing. Pointing to John Seely Brown’s digital learning concepts, specifically on the important differences between simulation and metaphor, Ito stated that character traits that are developed and displayed in-game fully translate into the real world. To close the talk, Susan asked the panel a handful of questions, the most interesting of which was focused around how the market of virtual worlds will mature (the ‘who will win’ question). The panel all seemed to agree that the market is so very young that there’s nothing but growth ahead for the next few years. Beyond that, the obvious analog, at least for us, is virtual worlds are the television channels of the new generation. There will be numerous worlds that don’t necessarily have to connect or interoperate, so long as they have sufficient followings.</itunes:summary><link>http://on10.net/blogs/jesse/Web-20-Expo-All-these-virtual-worlds/</link><pubDate>Mon, 30 Apr 2007 17:30:18 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/jesse/Web-20-Expo-All-these-virtual-worlds/</guid><evnet:views>10335</evnet:views><evnet:viewtrackingurl>http://on10.net/17430/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>&lt;p&gt;One of the most interesting talks at the Web 2.0 Expo came late on the last day, and it was clear from the people occupying the back wall and the floors that the title, “&lt;a href="http://www.web2expo.com/cs/webex2007/view/e_sess/11218"&gt;&lt;u&gt;Reality Bites: The Future of Gaming + Virtual Worlds 2.0&lt;/u&gt;&lt;/a&gt;” had caught a lot of eyes. &lt;a href="http://reality.org/"&gt;&lt;u&gt;Susan Wu&lt;/u&gt;&lt;/a&gt; oversaw a panel of enthusiastic men who were each very compelling when they spoke about their creations.&lt;/p&gt;</evnet:previewtext><media:thumbnail url="http://on10.net/images/blogs/web20_virtual_worlds_317.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/17430.jpg" height="64" width="85" /><dc:creator>Jesse</dc:creator><itunes:author>Jesse</itunes:author><slash:comments>0</slash:comments><wfw:commentRss>http://on10.net/blogs/jesse/Web-20-Expo-All-these-virtual-worlds/RSS/</wfw:commentRss><trackback:ping>http://on10.net/17430/Trackback.aspx</trackback:ping><category>conferences</category><category>gaming</category><category>San Francisco</category><category>virtual worlds</category><category>web2.0expo</category></item><item><title>GO3 07 - Keita Iida talks NVIDIA, SLI and Direct X 10</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/go3nvidia_small_on10.jpg" border="0" /&gt;I met up with Keita Iida at GO3 to talk &lt;a href="http://www.nvidia.com/" target="_blank"&gt;NVIDIA&lt;/a&gt;, &lt;a href="http://www.microsoft.com/windows/directx/default.mspx" target="_blank"&gt;Direct X 10 &lt;/a&gt;and &lt;a href="http://www.slizone.com/page/home.html" target="_blank"&gt;SLI&lt;/a&gt;. Keita was in Perth presenting on the future of graphics; specifically the new technologies and tools that NVIDIA is bringing to the table in conjunction with DX10&amp;nbsp;and Windows Vista. Keita helped answer a few questions of mine around the inner workings of SLI and we&amp;nbsp;spoke about some of the new DX10 titles currently in development. Now about my free 8800 GTX,..? ;)&lt;br /&gt;&lt;br /&gt;BTW: The maroon behemoth behind us is the winning&amp;nbsp;machine from the GO3 LAN PC Case Modding competition and belongs to a fellow by the name of Relic. For more details on his crazy &lt;a href="http://www.evem.org.au/" target="_blank"&gt;Chevvy&amp;nbsp;rig check out his web site&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Once again thanks to &lt;a href="http://www.strongmanpictures.com/" target="_blank"&gt;Dan Armstrong &lt;/a&gt;for his camera work.&lt;/em&gt;&lt;img src="http://on10.net/17185/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/nic/GO3-07-Keita-Iida-talks-NVIDIA-SLI-and-Direct-X-10/</comments><itunes:summary>I met up with Keita Iida at GO3 to talk NVIDIA, Direct X 10 and SLI. Keita was in Perth presenting on the future of graphics; specifically the new technologies and tools that NVIDIA is bringing to the table in conjunction with DX10&amp;nbsp;and Windows Vista. Keita helped answer a few questions of mine around the inner workings of SLI and we&amp;nbsp;spoke about some of the new DX10 titles currently in development. Now about my free 8800 GTX,..? BTW: The maroon behemoth behind us is the winning&amp;nbsp;machine from the GO3 LAN PC Case Modding competition and belongs to a fellow by the name of Relic. For more details on his crazy Chevvy&amp;nbsp;rig check out his web site.Once again thanks to Dan Armstrong for his camera work.</itunes:summary><link>http://on10.net/blogs/nic/GO3-07-Keita-Iida-talks-NVIDIA-SLI-and-Direct-X-10/</link><pubDate>Thu, 12 Apr 2007 02:04:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/nic/GO3-07-Keita-Iida-talks-NVIDIA-SLI-and-Direct-X-10/</guid><evnet:views>10705</evnet:views><evnet:viewtrackingurl>http://on10.net/17185/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>I met up with Keita Iida at GO3 to talk NVIDIA, Direct X 10 and SLI. Keita was in Perth presenting on the future of graphics; specifically the new technologies and tools that NVIDIA is bringing to the table in conjunction with DX10&amp;nbsp;and Windows Vista. Keita helped answer a few questions of mine&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/entries/preview/go3nvidia_large_on10.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/go3nvidia_small_on10.jpg" height="64" width="85" /><media:group><media:content url="http://download.microsoft.com/download/2/b/9/2b9107c9-00ba-43a6-a001-6bc155685649/go3nvidia_s_on10.mp4" expression="full" duration="336" fileSize="21648288" type="video/mp4" medium="video" /><media:content url="http://download.microsoft.com/download/2/b/9/2b9107c9-00ba-43a6-a001-6bc155685649/go3nvidia_on10.mp3" expression="full" duration="336" fileSize="2689904" type="audio/mp3" medium="audio" /><media:content url="http://download.microsoft.com/download/2/b/9/2b9107c9-00ba-43a6-a001-6bc155685649/go3nvidia_s_on10.mp4" expression="full" duration="336" fileSize="21648288" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://download.microsoft.com/download/2/b/9/2b9107c9-00ba-43a6-a001-6bc155685649/go3nvidia_on10.wma" expression="full" duration="336" fileSize="2723789" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://download.microsoft.com/download/2/b/9/2b9107c9-00ba-43a6-a001-6bc155685649/go3nvidia_on10.wmv" expression="full" duration="336" fileSize="21173014" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/2/b/9/2b9107c9-00ba-43a6-a001-6bc155685649/go3nvidia_2MB_on10.wmv" expression="full" duration="336" fileSize="129416080" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/2/b/9/2b9107c9-00ba-43a6-a001-6bc155685649/go3nvidia_Zune_on10.wmv" expression="full" duration="336" fileSize="26983634" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/2/b/9/2b9107c9-00ba-43a6-a001-6bc155685649/go3nvidia_on10.mp4" expression="full" duration="336" fileSize="20242219" type="video/mp4" medium="video" /><media:content url="http://on10.net/videos/go3nvidia_on10.asx" expression="full" duration="336" fileSize="107" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://download.microsoft.com/download/2/b/9/2b9107c9-00ba-43a6-a001-6bc155685649/go3nvidia_on10.mp4" length="20242219" type="video/mp4" /><dc:creator>Nic</dc:creator><itunes:author>Nic</itunes:author><slash:comments>6</slash:comments><wfw:commentRss>http://on10.net/blogs/nic/GO3-07-Keita-Iida-talks-NVIDIA-SLI-and-Direct-X-10/RSS/</wfw:commentRss><trackback:ping>http://on10.net/17185/Trackback.aspx</trackback:ping><category>Direct X 10</category><category>gaming</category><category>GO3</category><category>GO3 2007</category><category>NVIDIA</category><category>Perth</category><category>SLI</category><category>Vista</category></item></channel></rss>