<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:evnet="http://www.mscommunities.com/rssmodule/"><channel><title>Entries tagged with gdc 2007 - Channel 10</title><atom:link rel="self" type="application/rss+xml" href="http://on10.net/tags/gdc+2007/rss/default.aspx" /><image><url>http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/Channel10/images/feedimage.png</url><title>Entries tagged with gdc 2007 - Channel 10</title><link>http://on10.net/tags/GDC+2007/</link></image><description>gdc 2007</description><link>http://on10.net/tags/GDC+2007/</link><language>en-us</language><pubDate>Fri, 23 Mar 2007 11:20:54 GMT</pubDate><lastBuildDate>Fri, 23 Mar 2007 11:20:54 GMT</lastBuildDate><generator>EvNet (EvNet, Version=1.0.3143.743, Culture=neutral, PublicKeyToken=null)</generator><item><title>GDC 2007 - Crytek CryEngine 2</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/GDC07crytek_small_on10.jpg" border="0" /&gt;&lt;a href="http://www.crytek.com/" target="_blank"&gt;Crytek&lt;/a&gt; had their new CryENGINE 2 on show at GDC and we caught up with Martin Mittring, Lead Graphics Programmer on the CryENGINE, for all the&amp;nbsp;juicy details on&amp;nbsp;the&amp;nbsp;graphical guts&amp;nbsp;behind their upcoming DirectX 10&amp;nbsp;monster&amp;nbsp;&lt;a href="http://www.crysis-game.com/" target="_blank"&gt;Crysis&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;img src="http://on10.net/16825/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/nic/GDC-2007-Crytek-CryEngine-2/</comments><link>http://on10.net/blogs/nic/GDC-2007-Crytek-CryEngine-2/</link><pubDate>Wed, 04 Apr 2007 01:18:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/nic/GDC-2007-Crytek-CryEngine-2/</guid><evnet:views>10374</evnet:views><evnet:viewtrackingurl>http://on10.net/16825/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Crytek had their new CryENGINE 2 on show at GDC and we caught up with Martin Mittring, Lead Graphics Programmer on the CryENGINE, for all the&amp;nbsp;juicy details on&amp;nbsp;the&amp;nbsp;graphical guts&amp;nbsp;behind their upcoming DirectX 10&amp;nbsp;monster&amp;nbsp;Crysis&amp;nbsp;&amp;nbsp;</evnet:previewtext><media:thumbnail url="http://on10.net/images/entries/preview/GDC07crytek_large_on10.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/GDC07crytek_small_on10.jpg" height="64" width="85" /><media:group><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07crytek_s_on10.mp4" expression="full" duration="173" fileSize="11505069" type="video/mp4" medium="video" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07crytek_on10.mp3" expression="full" duration="173" fileSize="1383990" type="audio/mp3" medium="audio" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07crytek_s_on10.mp4" expression="full" duration="173" fileSize="11505069" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07crytek_on10.wma" expression="full" duration="173" fileSize="1405189" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07crytek_on10.wmv" expression="full" duration="173" fileSize="10363114" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07crytek_2MB_on10.wmv" expression="full" duration="173" fileSize="39142568" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07crytek_Zune_on10.wmv" expression="full" duration="173" fileSize="13894806" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07crytek_on10.mp4" expression="full" duration="173" fileSize="10789966" type="video/mp4" medium="video" /><media:content url="http://on10.net/videos/GDC07crytek_on10.asx" expression="full" duration="173" fileSize="109" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07crytek_on10.wmv" length="10363114" type="video/x-ms-wmv" /><dc:creator>Nic</dc:creator><slash:comments>3</slash:comments><wfw:commentRss>http://on10.net/blogs/nic/GDC-2007-Crytek-CryEngine-2/RSS/</wfw:commentRss><trackback:ping>http://on10.net/16825/Trackback.aspx</trackback:ping><category>CryENGINE 2</category><category>Crysis</category><category>Crytek</category><category>DirectX 10</category><category>gaming</category><category>GDC 2007</category><category>graphics</category></item><item><title>GDC 2007 - Chris Satchell XNA Interview</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/GDC07ChrisSatchellXNA_small_on10.jpg" border="0" /&gt;Chris Satchell, General Manager of the XNA group, was kind enough to give us some of his time at GDC&amp;nbsp;for an update on&amp;nbsp;XNA,&amp;nbsp;the success of Game Studio Express and&amp;nbsp;how far away the "youtube of games" really is. Be sure to check out&amp;nbsp;our video on the GDC&amp;nbsp;XNA Challenge;&amp;nbsp;four games in&amp;nbsp;four days for more on XNA at GDC.&lt;img src="http://on10.net/16826/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/nic/GDC-2007-Chris-Satchell-XNA-Interview/</comments><link>http://on10.net/blogs/nic/GDC-2007-Chris-Satchell-XNA-Interview/</link><pubDate>Sat, 31 Mar 2007 00:22:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/nic/GDC-2007-Chris-Satchell-XNA-Interview/</guid><evnet:views>7499</evnet:views><evnet:viewtrackingurl>http://on10.net/16826/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Chris Satchell, General Manager of the XNA group, was kind enough to give us some of his time at GDC&amp;nbsp;for an update on&amp;nbsp;XNA,&amp;nbsp;the success of Game Studio Express and&amp;nbsp;how far away the "youtube of games" really is. Be sure to check out&amp;nbsp;our video on the GDC&amp;nbsp;XNA&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/entries/preview/GDC07ChrisSatchellXNA_large_on10.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/GDC07ChrisSatchellXNA_small_on10.jpg" height="64" width="85" /><media:group><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07ChrisSatchellXNA_s_on10.mp4" expression="full" duration="335" fileSize="21514464" type="video/mp4" medium="video" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07ChrisSatchellXNA_on10.mp3" expression="full" duration="335" fileSize="2679873" type="audio/mp3" medium="audio" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07ChrisSatchellXNA_s_on10.mp4" expression="full" duration="335" fileSize="21514464" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07ChrisSatchellXNA_on10.wma" expression="full" duration="335" fileSize="2714901" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07ChrisSatchellXNA_on10.wmv" expression="full" duration="335" fileSize="19116950" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07ChrisSatchellXNA_2MB_on10.wmv" expression="full" duration="335" fileSize="72695540" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07ChrisSatchellXNA_Zune_on10.wmv" expression="full" duration="335" fileSize="26903746" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07ChrisSatchellXNA_on10.mp4" expression="full" duration="335" fileSize="20126501" type="video/mp4" medium="video" /><media:content url="http://on10.net/videos/GDC07ChrisSatchellXNA_on10.asx" expression="full" duration="335" fileSize="119" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07ChrisSatchellXNA_on10.wmv" length="19116950" type="video/x-ms-wmv" /><dc:creator>Nic</dc:creator><slash:comments>3</slash:comments><wfw:commentRss>http://on10.net/blogs/nic/GDC-2007-Chris-Satchell-XNA-Interview/RSS/</wfw:commentRss><trackback:ping>http://on10.net/16826/Trackback.aspx</trackback:ping><category>Game Studio Express</category><category>gaming</category><category>GDC 2007</category><category>XNA</category></item><item><title>GDC 2007 - XNA Challenge; Four Games in Four Days</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/GDC07XNAChallenge_small_on10.jpg" border="0" /&gt;Yep - that's not a typo in the title. The GDC XNA&amp;nbsp;Challenge saw four teams of independent developers create four games in four days, completely from scratch, using XNA Game Studio Express. Sound tough? Well to make it just a little bit more interesting the developers had to code their games in the middle of the GDC&amp;nbsp;foyer surrounded by&amp;nbsp;thousands of&amp;nbsp;conference attendee's, snap-happy media, Xbox 360 demo stations and a fully stocked bar. The end result? Four amazing&amp;nbsp;games - all playable and all fun -&amp;nbsp;including a 3D action RPG with two player co-op.&amp;nbsp;Be sure to check out &lt;a href="http://gamerscoreblog.com/team/archive/2007/03/07/542593.aspx" target="_blank"&gt;gamerscoreblog's extended coverage &lt;/a&gt;including &lt;a href="http://gamerscoreblog.com/team/archive/2007/03/09/542606.aspx" target="_blank"&gt;links to download the source code for each project&lt;/a&gt;.&lt;img src="http://on10.net/16828/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/nic/GDC-2007-XNA-Challenge-Four-Games-in-Four-Days/</comments><link>http://on10.net/blogs/nic/GDC-2007-XNA-Challenge-Four-Games-in-Four-Days/</link><pubDate>Fri, 30 Mar 2007 23:29:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/nic/GDC-2007-XNA-Challenge-Four-Games-in-Four-Days/</guid><evnet:views>7661</evnet:views><evnet:viewtrackingurl>http://on10.net/16828/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Yep - that's not a typo in the title. The GDC XNA&amp;nbsp;Challenge saw four teams of independent developers create four games in four days, completely from scratch, using XNA Game Studio Express. Sound tough? Well to make it just a little bit more interesting the developers had to code their games in&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/entries/preview/GDC07XNAChallenge_large_on10.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/GDC07XNAChallenge_small_on10.jpg" height="64" width="85" /><media:group><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07XNAChallenge_s_on10.mp4" expression="full" duration="562" fileSize="36187811" type="video/mp4" medium="video" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07XNAChallenge_on10.mp3" expression="full" duration="562" fileSize="4500712" type="audio/mp3" medium="audio" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07XNAChallenge_s_on10.mp4" expression="full" duration="562" fileSize="36187811" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07XNAChallenge_on10.wma" expression="full" duration="562" fileSize="4556389" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07XNAChallenge_on10.wmv" expression="full" duration="562" fileSize="34825778" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07XNAChallenge_2MB_on10.wmv" expression="full" duration="562" fileSize="135992902" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07XNAChallenge_Zune_on10.wmv" expression="full" duration="562" fileSize="45161150" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07XNAChallenge_on10.mp4" expression="full" duration="562" fileSize="33852222" type="video/mp4" medium="video" /><media:content url="http://on10.net/videos/GDC07XNAChallenge_on10.asx" expression="full" duration="562" fileSize="115" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07XNAChallenge_on10.wmv" length="34825778" type="video/x-ms-wmv" /><dc:creator>Nic</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://on10.net/blogs/nic/GDC-2007-XNA-Challenge-Four-Games-in-Four-Days/RSS/</wfw:commentRss><trackback:ping>http://on10.net/16828/Trackback.aspx</trackback:ping><category>Challenge</category><category>gaming</category><category>GDC</category><category>GDC 2007</category><category>San Francisco</category><category>XNA</category></item><item><title>GDC 2007 - AMD Mobile Graphics</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/16824.jpg" border="0" /&gt;Tina and I checked out the AMD booth at GDC 2007. On display was the new AMD Imageon mobile graphics chipset&amp;nbsp;and Drew Angeloff&amp;nbsp;who helped explain to us exactly what a graphics chipset is and&amp;nbsp;what exciting&amp;nbsp;new technologies&amp;nbsp;are&amp;nbsp;coming to mobile graphics from AMD in the very near future. &lt;a href="http://www.on10.net/Blogs/tina/amd-at-gdc-2007/"&gt;Check out Tina's post for the video &lt;/a&gt;and 5 points for guessing which of us was suffering from a terrible head cold :S&lt;img src="http://on10.net/16824/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/nic/GDC-2007-AMD-Mobile-Graphics/</comments><link>http://on10.net/blogs/nic/GDC-2007-AMD-Mobile-Graphics/</link><pubDate>Wed, 28 Mar 2007 09:58:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/nic/GDC-2007-AMD-Mobile-Graphics/</guid><evnet:views>396</evnet:views><evnet:viewtrackingurl>http://on10.net/16824/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Tina and I checked out the AMD booth at GDC 2007. On display was the new AMD Imageon mobile graphics chipset&amp;nbsp;and Drew Angeloff&amp;nbsp;who helped explain to us exactly what a graphics chipset is and&amp;nbsp;what exciting&amp;nbsp;new technologies&amp;nbsp;are&amp;nbsp;coming to mobile graphics from AMD in the&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/blogs/GDC_AMD_thumb300x255.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/16824.jpg" height="64" width="85" /><dc:creator>Nic</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://on10.net/blogs/nic/GDC-2007-AMD-Mobile-Graphics/RSS/</wfw:commentRss><trackback:ping>http://on10.net/16824/Trackback.aspx</trackback:ping><category>AMD</category><category>gaming</category><category>GDC 2007</category><category>graphics</category><category>Imageon</category><category>mobile</category></item></channel></rss>