<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:evnet="http://www.mscommunities.com/rssmodule/"><channel><title>Entries tagged with directx 10 - Channel 10</title><atom:link rel="self" type="application/rss+xml" href="http://on10.net/tags/directx+10/feed/zune/default.aspx" /><image><url>http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/Channel10/images/feedimage.png</url><title>Entries tagged with directx 10 - Channel 10</title><link>http://on10.net/tags/DirectX+10/</link></image><description>directx 10</description><link>http://on10.net/tags/DirectX+10/</link><language>en-us</language><pubDate>Fri, 10 Aug 2007 05:46:27 GMT</pubDate><lastBuildDate>Fri, 10 Aug 2007 05:46:27 GMT</lastBuildDate><generator>EvNet (EvNet, Version=1.0.3143.743, Culture=neutral, PublicKeyToken=null)</generator><item><title>Capcom updating DirectX 10 support in Lost Planet</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/18588.jpg" border="0" /&gt;Capcom will release a&amp;nbsp;new features patch for the PC version of Lost Planet: Extreme Condition on August 16.&lt;br /&gt;&lt;br /&gt;From the Lost Planet community site:&lt;br /&gt;&lt;br /&gt;The Aug 16 patch "&lt;em&gt;will contain specialized DirectX 10 Geometry Shaders designed to take greater advantage of DirectX 10 capabilities to improve overall visual quality, including depth of field effects, motion blur and fur shading&lt;/em&gt;".&lt;br /&gt;&lt;br /&gt;Also included in the update are new&amp;nbsp;PC multiplayer&amp;nbsp;maps and a basic chat system.&lt;br /&gt;&lt;br /&gt;More info: &lt;a href="http://blogs.capcomusa.com/blogs/news.php/2007/08/09/new_lost_planet_patch_coming_august_16th"&gt;http://blogs.capcomusa.com/blogs/news.php/2007/08/09/new_lost_planet_patch_coming_august_16th&lt;/a&gt;&lt;img src="http://on10.net/18588/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/nic/Capcom-updating-DirectX-10-support-in-Lost-Planet/</comments><link>http://on10.net/blogs/nic/Capcom-updating-DirectX-10-support-in-Lost-Planet/</link><pubDate>Fri, 10 Aug 2007 04:46:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/nic/Capcom-updating-DirectX-10-support-in-Lost-Planet/</guid><evnet:views>480</evnet:views><evnet:viewtrackingurl>http://on10.net/18588/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Capcom will release a&amp;nbsp;new features patch for the PC version of Lost Planet: Extreme Condition on August 16.From the Lost Planet community site:The Aug 16 patch "will contain specialized DirectX 10 Geometry Shaders designed to take greater advantage of DirectX 10 capabilities to improve overall&amp;#8230;</evnet:previewtext><media:thumbnail url="http://farm2.static.flickr.com/1363/1062091513_6a0c97a62b_m_d.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/18588.jpg" height="64" width="85" /><dc:creator>Nic</dc:creator><slash:comments>1</slash:comments><wfw:commentRss>http://on10.net/blogs/nic/Capcom-updating-DirectX-10-support-in-Lost-Planet/RSS/</wfw:commentRss><trackback:ping>http://on10.net/18588/Trackback.aspx</trackback:ping><category>Capcom</category><category>DirectX 10</category><category>gaming</category><category>lost planet</category></item><item><title>GDC 2007 - Crytek CryEngine 2</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/GDC07crytek_small_on10.jpg" border="0" /&gt;&lt;a href="http://www.crytek.com/" target="_blank"&gt;Crytek&lt;/a&gt; had their new CryENGINE 2 on show at GDC and we caught up with Martin Mittring, Lead Graphics Programmer on the CryENGINE, for all the&amp;nbsp;juicy details on&amp;nbsp;the&amp;nbsp;graphical guts&amp;nbsp;behind their upcoming DirectX 10&amp;nbsp;monster&amp;nbsp;&lt;a href="http://www.crysis-game.com/" target="_blank"&gt;Crysis&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;img src="http://on10.net/16825/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/nic/GDC-2007-Crytek-CryEngine-2/</comments><link>http://on10.net/blogs/nic/GDC-2007-Crytek-CryEngine-2/</link><pubDate>Wed, 04 Apr 2007 01:18:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/nic/GDC-2007-Crytek-CryEngine-2/</guid><evnet:views>10194</evnet:views><evnet:viewtrackingurl>http://on10.net/16825/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Crytek had their new CryENGINE 2 on show at GDC and we caught up with Martin Mittring, Lead Graphics Programmer on the CryENGINE, for all the&amp;nbsp;juicy details on&amp;nbsp;the&amp;nbsp;graphical guts&amp;nbsp;behind their upcoming DirectX 10&amp;nbsp;monster&amp;nbsp;Crysis&amp;nbsp;&amp;nbsp;</evnet:previewtext><media:thumbnail url="http://on10.net/images/entries/preview/GDC07crytek_large_on10.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/GDC07crytek_small_on10.jpg" height="64" width="85" /><media:group><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07crytek_s_on10.mp4" expression="full" duration="173" fileSize="11505069" type="video/mp4" medium="video" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07crytek_on10.mp3" expression="full" duration="173" fileSize="1383990" type="audio/mp3" medium="audio" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07crytek_s_on10.mp4" expression="full" duration="173" fileSize="11505069" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07crytek_on10.wma" expression="full" duration="173" fileSize="1405189" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07crytek_on10.wmv" expression="full" duration="173" fileSize="10363114" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07crytek_2MB_on10.wmv" expression="full" duration="173" fileSize="39142568" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07crytek_Zune_on10.wmv" expression="full" duration="173" fileSize="13894806" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07crytek_on10.mp4" expression="full" duration="173" fileSize="10789966" type="video/mp4" medium="video" /><media:content url="http://on10.net/videos/GDC07crytek_on10.asx" expression="full" duration="173" fileSize="109" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://download.microsoft.com/download/2/4/0/2407ae61-39cb-4c9b-9806-a9e1465804c5/GDC07crytek_Zune_on10.wmv" length="13894806" type="video/x-ms-wmv" /><dc:creator>Nic</dc:creator><slash:comments>3</slash:comments><wfw:commentRss>http://on10.net/blogs/nic/GDC-2007-Crytek-CryEngine-2/RSS/</wfw:commentRss><trackback:ping>http://on10.net/16825/Trackback.aspx</trackback:ping><category>CryENGINE 2</category><category>Crysis</category><category>Crytek</category><category>DirectX 10</category><category>gaming</category><category>GDC 2007</category><category>graphics</category></item></channel></rss>