<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:evnet="http://www.mscommunities.com/rssmodule/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"><channel><title>Entries tagged with digital modeling - Channel 10</title><atom:link rel="self" type="application/rss+xml" href="http://on10.net/tags/digital+modeling/feed/ipod/default.aspx" /><itunes:summary>digital modeling</itunes:summary><itunes:author>Sampy, Larry, allenjs, Mossyblog, Michael Lehman, dshadle, krobi, sarahintampa, Grace Francisco, Erik, Laura, Adam, kleneway, Jeff, Tina, Duncan, MaxPowerhouse7</itunes:author><image><url>http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/Channel10/images/feedimage.png</url><title>Entries tagged with digital modeling - Channel 10</title><link>http://on10.net/tags/Digital+Modeling/</link></image><itunes:image href="http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/Channel10/images/feedimage.png" /><itunes:category text="Technology" /><description>digital modeling</description><link>http://on10.net/tags/Digital+Modeling/</link><language>en-us</language><pubDate>Thu, 14 Jun 2007 19:25:46 GMT</pubDate><lastBuildDate>Thu, 14 Jun 2007 19:25:46 GMT</lastBuildDate><generator>EvNet (EvNet, Version=1.0.3143.743, Culture=neutral, PublicKeyToken=null)</generator><item><title>Breakfast as a 3D scanner</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/17978.jpg" border="0" /&gt;Qualifying as a "why didn't I think of that" project, Milkscanner uses some legos, a webcam, and a bowl of milk to scan a physical object. As the milk rises, it defines the edges of the object which is captured 'slice by slice'. Sure, there are some limitations; hidden features won't pick up (a pyramid will work, an inverted pyramid not so much), buoyancy is your biggest enemy, and of course there's the issue of having your favorite objects lying in&amp;nbsp;a&amp;nbsp;bath of tepid animal lactate. Still, what a good idea.&lt;br /&gt;&lt;br /&gt;Milkscanner is part of &lt;a href="http://www.zeitbrand.net/mediawiki/index.php?title=Main_Page"&gt;Moviesandbox&lt;/a&gt;, which is a graphical scripting tool that assists in the creation of &lt;a href="http://en.wikipedia.org/wiki/Machinima"&gt;Machinima&lt;/a&gt; using the &lt;a href="http://en.wikipedia.org/wiki/Unreal_engine"&gt;Unreal Engine&lt;/a&gt;. The toolkit to do this can be &lt;a href="http://www.zeitbrand.net/mediawiki/index.php?title=Downloads&amp;amp;DB170502_mw__session=tlqsmputk79e6t9vkddb8t5s14#Tool_Downloads"&gt;found here&lt;/a&gt;, a video showing the process can be &lt;a href="http://www.zeitbrand.net/mediawiki/index.php?title=Milkscanner_Tutorial"&gt;found here&lt;/a&gt;, and tutorials are &lt;a href="http://www.zeitbrand.net/mediawiki/index.php?title=How_To"&gt;here&lt;/a&gt;.&lt;img src="http://on10.net/17978/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/larry/Breakfast-as-a-3D-scanner/</comments><itunes:summary>Qualifying as a "why didn't I think of that" project, Milkscanner uses some legos, a webcam, and a bowl of milk to scan a physical object. As the milk rises, it defines the edges of the object which is captured 'slice by slice'. Sure, there are some limitations; hidden features won't pick up (a pyramid will work, an inverted pyramid not so much), buoyancy is your biggest enemy, and of course there's the issue of having your favorite objects lying in&amp;nbsp;a&amp;nbsp;bath of tepid animal lactate. Still, what a good idea.Milkscanner is part of Moviesandbox, which is a graphical scripting tool that assists in the creation of Machinima using the Unreal Engine. The toolkit to do this can be found here, a video showing the process can be found here, and tutorials are here.</itunes:summary><link>http://on10.net/blogs/larry/Breakfast-as-a-3D-scanner/</link><pubDate>Thu, 14 Jun 2007 19:24:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/larry/Breakfast-as-a-3D-scanner/</guid><evnet:views>10570</evnet:views><evnet:viewtrackingurl>http://on10.net/17978/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Qualifying as a "why didn't I think of that" project, Milkscanner uses some legos, a webcam, and a bowl of milk to scan a physical object. As the milk rises, it defines the edges of the object which is captured 'slice by slice'. Sure, there are some limitations; hidden features won't pick up (a pyramid will work, an inverted pyramid not so much), buoyancy is your biggest enemy, and of course there's the issue of having your favorite objects lying in a bath of tepid animal lactate. Still, what a good idea.&lt;br /&gt;&lt;br /&gt;Milkscanner is part of &lt;a href="http://www.zeitbrand.net/mediawiki/index.php?title=Main_Page" target="_blank"&gt;Moviesandbox&lt;/a&gt;, which is a graphical scripting tool that assists in the creation of &lt;a href="http://en.wikipedia.org/wiki/Machinima" target="_blank"&gt;Machinima&lt;/a&gt; using the &lt;a href="http://en.wikipedia.org/wiki/Unreal_engine" target="_blank"&gt;Unreal Engine&lt;/a&gt;. The toolkit to do this can be &lt;a href="http://www.zeitbrand.net/mediawiki/index.php?title=Downloads&amp;amp;DB170502_mw__session=tlqsmputk79e6t9vkddb8t5s14#Tool_Downloads" target="_blank"&gt;found here&lt;/a&gt;, a video showing the process can be &lt;a href="http://www.zeitbrand.net/mediawiki/index.php?title=Milkscanner_Tutorial" target="_blank"&gt;found here&lt;/a&gt;, and tutorials are &lt;a href="http://www.zeitbrand.net/mediawiki/index.php?title=How_To" target="_blank"&gt;here&lt;/a&gt;.</evnet:previewtext><media:thumbnail url="http://on10.net/images/blogs/Milkscanner.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/17978.jpg" height="64" width="85" /><dc:creator>Larry</dc:creator><itunes:author>Larry</itunes:author><slash:comments>0</slash:comments><wfw:commentRss>http://on10.net/blogs/larry/Breakfast-as-a-3D-scanner/RSS/</wfw:commentRss><trackback:ping>http://on10.net/17978/Trackback.aspx</trackback:ping><category>3D</category><category>Digital Modeling</category><category>scanning</category></item><item><title>Gentle Giant Studios:  Part One - The Greatest Studio on Earth</title><description>&lt;img src="http://on10.net/images/entries/previewsmall/GentleGiantPartOne_small_on10.jpg" border="0" /&gt;Okay, so at GDC I met an artist named Scott.&amp;nbsp; Scott works at &lt;a href="http://www.gentlegiantstudios.com/"&gt;Gentle Giant Studios&lt;/a&gt; which is one of the leading animation companies in the world.&amp;nbsp; They have worked on Star Wars movies, Men in Black, Lord of the Rings, Harry Potter, King Kong, and hundreds of other movies and video games.&amp;nbsp; They much more then just an animation studio. They do scanning, sculpting, digital modeling, marquettes, rapid prototyping, molding, casting and more.&amp;nbsp; I had to split this into two pieces because there is just so much to look at.&lt;img src="http://on10.net/17090/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/tina/Gentle-Giant-Studios-Part-One-The-Greatest-Studio-on-Earth/</comments><itunes:summary>Okay, so at GDC I met an artist named Scott.&amp;nbsp; Scott works at Gentle Giant Studios which is one of the leading animation companies in the world.&amp;nbsp; They have worked on Star Wars movies, Men in Black, Lord of the Rings, Harry Potter, King Kong, and hundreds of other movies and video games.&amp;nbsp; They much more then just an animation studio. They do scanning, sculpting, digital modeling, marquettes, rapid prototyping, molding, casting and more.&amp;nbsp; I had to split this into two pieces because there is just so much to look at.</itunes:summary><link>http://on10.net/blogs/tina/Gentle-Giant-Studios-Part-One-The-Greatest-Studio-on-Earth/</link><pubDate>Fri, 06 Apr 2007 17:45:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/tina/Gentle-Giant-Studios-Part-One-The-Greatest-Studio-on-Earth/</guid><evnet:views>11519</evnet:views><evnet:viewtrackingurl>http://on10.net/17090/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Okay, so at GDC I met an artist named Scott.&amp;nbsp; Scott works at Gentle Giant Studios which is one of the leading animation companies in the world.&amp;nbsp; They have worked on Star Wars movies, Men in Black, Lord of the Rings, Harry Potter, King Kong, and hundreds of other movies and video&amp;#8230;</evnet:previewtext><media:thumbnail url="http://on10.net/images/entries/preview/GentleGiantPartOne_large_on10.jpg" height="240" width="320" /><media:thumbnail url="http://on10.net/images/entries/previewsmall/GentleGiantPartOne_small_on10.jpg" height="64" width="85" /><media:group><media:content url="http://download.microsoft.com/download/5/1/0/51045b84-ffd6-4f32-bee4-ce2d47772561/GentleGiantPartOne_s_on10.mp4" expression="full" duration="615" fileSize="46661066" type="video/mp4" medium="video" /><media:content url="http://download.microsoft.com/download/5/1/0/51045b84-ffd6-4f32-bee4-ce2d47772561/GentleGiantPartOne_s_on10.mp4" expression="full" duration="615" fileSize="46661066" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://download.microsoft.com/download/5/1/0/51045b84-ffd6-4f32-bee4-ce2d47772561/GentleGiantPartOne_on10.wmv" expression="full" duration="615" fileSize="44598112" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/5/1/0/51045b84-ffd6-4f32-bee4-ce2d47772561/GentleGiantPartOne_2MB_on10.wmv" expression="full" duration="615" fileSize="173329922" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/5/1/0/51045b84-ffd6-4f32-bee4-ce2d47772561/GentleGiantPartOne_Zune_on10.wmv" expression="full" duration="615" fileSize="58745932" type="video/x-ms-wmv" medium="video" /><media:content url="http://download.microsoft.com/download/5/1/0/51045b84-ffd6-4f32-bee4-ce2d47772561/GentleGiantPartOne_on10.mp4" expression="full" duration="615" fileSize="43705113" type="video/mp4" medium="video" /><media:content url="http://on10.net/videos/GentleGiantPartOne_on10.asx" expression="full" duration="615" fileSize="116" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://download.microsoft.com/download/5/1/0/51045b84-ffd6-4f32-bee4-ce2d47772561/GentleGiantPartOne_on10.mp4" length="43705113" type="video/mp4" /><dc:creator>Tina</dc:creator><itunes:author>Tina</itunes:author><slash:comments>3</slash:comments><wfw:commentRss>http://on10.net/blogs/tina/Gentle-Giant-Studios-Part-One-The-Greatest-Studio-on-Earth/RSS/</wfw:commentRss><trackback:ping>http://on10.net/17090/Trackback.aspx</trackback:ping><category>animation</category><category>Digital Modeling</category><category>Hollywood</category></item></channel></rss>